static public void SetAnimatedSpriteAndTimeType(this AnimatedSpriteRenderer item, AnimatedSprite sprite, TimeType type) { item.SetAnimatedSprite(sprite); item.SetTimeType(type); }
static public bool Pause(this AnimatedSpriteRenderer item, string name) { item.SetAnimation(name); return(item.Pause()); }
static public void StopClear(this AnimatedSpriteRenderer item, string name) { item.SetAnimation(name); item.StopClear(); }
static public void Replay(this AnimatedSpriteRenderer item, string name) { item.SetAnimation(name); item.Replay(); }