public static Font LoadFromStream(BinaryReader inputReader, string name) { FontStorage storage = new FontStorage(); if (!storage.Parse(inputReader)) { Debug.Assert(false, "Cannot read a font file!"); return(null); } Texture texture = new Texture(name, storage.Pixels, storage.Width, storage.Height); return(new Font(name, texture, storage.GlythOffsets)); }
public static Font LoadFromFile(string filePath) { FontStorage storage = new FontStorage(filePath); using (FileStream inputStream = new FileStream(storage.LibraryPath, FileMode.Open, FileAccess.Read)) { using (BinaryReader inputReader = new BinaryReader(inputStream, storage.Encoding)) { if (!storage.Parse(inputReader)) { Debug.Assert(false, "Cannot read a font file!"); return(null); } } } string name = Path.GetFileNameWithoutExtension(filePath); Texture texture = new Texture(name, storage.Pixels, storage.Width, storage.Height); return(new Font(name, texture, storage.GlythOffsets)); }