public void SpawnAnimals() { _factory = FactoryProducer.GetFactory(FactoryType.Animal); _cat = _factory.GetAnimal(AnimalType.Cat); _dog = _factory.GetAnimal(AnimalType.Dog); _cat.Voice(); _dog.Voice(); }
public void SpawnHumans() { _factory = FactoryProducer.GetFactory(FactoryType.Human); _beggar = _factory.GetHuman(HumanType.Beggar); _farmer = _factory.GetHuman(HumanType.Farmer); _shopOwner = _factory.GetHuman(HumanType.ShopOwner); _beggar.Speak(); _farmer.Speak(); _shopOwner.Speak(); }
private static void Main() { //get shape factory var shapeFactory = FactoryProducer.GetFactory(false); //get an object of Shape Rectangle var rectangle = shapeFactory.GetShape(Rectangle.ShapeName); //call draw method of Shape Rectangle rectangle.Draw(); //get an object of Shape Square var square = shapeFactory.GetShape(Square.ShapeName); //call draw method of Shape Square square.Draw(); //----- //get rounded shape factory shapeFactory = FactoryProducer.GetFactory(true); //get an object of Shape Rectangle var roundedRectangle = shapeFactory.GetShape(RoundedRectangle.ShapeName); //call draw method of Shape Rectangle roundedRectangle.Draw(); //get an object of Shape Square var roundedSquare = shapeFactory.GetShape(RoundedSquare.ShapeName); //call draw method of Shape Square roundedSquare.Draw(); Console.Write(@"Press any key to continue..."); Console.ReadKey(true); }