예제 #1
0
 public override void handleArmAnimation(Packet18ArmAnimation packet18armanimation)
 {
     if (packet18armanimation.animate == 1)
     {
         playerEntity.swingItem();
     }
 }
예제 #2
0
 public override void handleArmAnimation(Packet18ArmAnimation packet18armanimation)
 {
     if (packet18armanimation.animate == 1)
     {
         playerEntity.swingItem();
     }
 }