public static Offset <CozmoAnim.RecordHeading> CreateRecordHeading(FlatBufferBuilder builder, uint triggerTime_ms = 0) { builder.StartTable(1); RecordHeading.AddTriggerTimeMs(builder, triggerTime_ms); return(RecordHeading.EndRecordHeading(builder)); }
public static RecordHeading GetRootAsRecordHeading(ByteBuffer _bb, RecordHeading obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }