예제 #1
0
        public RioTcpClientPool(RioFixedBufferPool sendPool, RioFixedBufferPool revicePool, uint socketCount,
                                uint maxOutstandingReceive = 1024, uint maxOutstandingSend = 1024)
            : base(sendPool, revicePool, socketCount, maxOutstandingReceive, maxOutstandingSend, (maxOutstandingReceive + maxOutstandingSend) * socketCount)
        {
            foreach (var s in allSockets)
            {
                _freeSockets.Enqueue(s);

                in_addr inAddress = new in_addr();
                inAddress.s_b1 = 0;
                inAddress.s_b2 = 0;
                inAddress.s_b3 = 0;
                inAddress.s_b4 = 0;

                sockaddr_in sa = new sockaddr_in();
                sa.sin_family = ADDRESS_FAMILIES.AF_INET;
                sa.sin_port   = 0;
                //Imports.ThrowLastWSAError();
                sa.sin_addr = inAddress;

                unsafe
                {
                    if (WinSock.bind(s.Socket, ref sa, sizeof(sockaddr_in)) == WinSock.SOCKET_ERROR)
                    {
                        WinSock.ThrowLastWSAError();
                    }
                }
            }
        }
예제 #2
0
        public void Listen(IPEndPoint localEP, int backlog)
        {
            in_addr inAddress = new in_addr();

            inAddress.s_b1 = localEP.Address.GetAddressBytes()[0];
            inAddress.s_b2 = localEP.Address.GetAddressBytes()[1];
            inAddress.s_b3 = localEP.Address.GetAddressBytes()[2];
            inAddress.s_b4 = localEP.Address.GetAddressBytes()[3];

            sockaddr_in sa = new sockaddr_in();

            sa.sin_family = ADDRESS_FAMILIES.AF_INET;
            sa.sin_port   = WinSock.htons((ushort)localEP.Port);
            //Imports.ThrowLastWSAError();
            sa.sin_addr = inAddress;

            unsafe
            {
                if (WinSock.bind(_listenerSocket, ref sa, sizeof(sockaddr_in)) == WinSock.SOCKET_ERROR)
                {
                    WinSock.ThrowLastWSAError();
                }
            }

            if (WinSock.listen(_listenerSocket, backlog) == WinSock.SOCKET_ERROR)
            {
                WinSock.ThrowLastWSAError();
            }

            foreach (var s in allSockets)
            {
                BeginAccept(s);
            }
        }