/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (CowMouseGame game = new CowMouseGame()) { game.Run(); } }
public CowMouseComponent(CowMouseGame game, WorldManager worldManager) : base(game) { this.Game = game; this.WorldManager = worldManager; }
public ClockViewer(TimeKeeper keeper, CowMouseGame game) : base(game) { this.Clock = keeper; this.Visible = true; batch = new SpriteBatch(game.GraphicsDevice); }