/// <summary> /// Default settings. /// </summary> public static TurnSettings Default() { var result = new TurnSettings(); result.StandingRotationSpeed = 5; result.RunningRotationSpeed = 5; result.MeleeIdleRotationSpeed = 7; result.MeleeAttackRotationSpeed = 10; result.SprintingRotationSpeed = 20; result.GrenadeRotationSpeed = 20; return(result); }
/// <summary> /// Default settings. /// </summary> public static TurnSettings Default() { var result = new TurnSettings(); result.MaxAimAngle = 60; result.IsAimingPrecisely = false; result.ImmediateAim = false; result.StandingRotationSpeed = 5; result.RunningRotationSpeed = 5; result.SprintingRotationSpeed = 20; result.GrenadeRotationSpeed = 20; return(result); }