/// <summary> /// Initializes a new instance of the <see cref="EchoWithCounterBot"/> class. /// </summary> /// <param name="accessors">A class containing <see cref="IStatePropertyAccessor{T}"/> used to manage state.</param> /// <param name="loggerFactory">A <see cref="ILoggerFactory"/> that is hooked to the Azure App Service provider.</param> /// <seealso cref="https://docs.microsoft.com/en-us/aspnet/core/fundamentals/logging/?view=aspnetcore-2.1#windows-eventlog-provider"/> public EchoWithCounterBot(EchoBotAccessors accessors, LuisRecognizer luis) { _accessors = accessors ?? throw new System.ArgumentNullException("accessor can't be null"); // DialogState accessor _dialogs = new DialogSet(accessors.ConversationDialogState); // This array defines how the Waterfall will execute. var standard_waterfallSteps = new WaterfallStep[] { GetAgreementAsync, AskFeelingAsync, SuicidalThinkingAsync, RelationshipAsync, FrequencyofFeelingAsync, PlanSuicideAsync, TrySuicideAsync, BeforeResultAsync, ResultAsync, }; var feelingAgain_waterfallSteps = new WaterfallStep[] { ConfirmationAsync, SuicidalThinkingAsync, RelationshipAsync, FrequencyofFeelingAsync, TrySuicideAsync, PlanSuicideAsync, BeforeResultAsync, ResultAsync, }; // Add named dialogs to the DialogSet. These names are saved in the dialog state. _dialogs.Add(new WaterfallDialog("details", standard_waterfallSteps)); _dialogs.Add(new WaterfallDialog(Dialogs.ConfirmationAsync, feelingAgain_waterfallSteps)); _dialogs.Add(new TextPrompt("name")); _dialogs.Add(new TextPrompt("feeling")); _dialogs.Add(new TextPrompt("confirmation")); _dialogs.Add(new TextPrompt("suicidalthinking")); _dialogs.Add(new TextPrompt("frequency")); _dialogs.Add(new TextPrompt("trysuicide")); _dialogs.Add(new TextPrompt("plansuicide")); _dialogs.Add(new TextPrompt("beforeresult")); // The incoming luis variable is the LUIS Recognizer we added above. this.Recognizer = luis ?? throw new System.ArgumentNullException(nameof(luis)); }
/// <summary> /// This method gets called by the runtime. Use this method to add services to the container. /// </summary> /// <param name="services">The <see cref="IServiceCollection"/> specifies the contract for a collection of service descriptors.</param> /// <seealso cref="IStatePropertyAccessor{T}"/> /// <seealso cref="https://docs.microsoft.com/en-us/aspnet/web-api/overview/advanced/dependency-injection"/> /// <seealso cref="https://docs.microsoft.com/en-us/azure/bot-service/bot-service-manage-channels?view=azure-bot-service-4.0"/> public void ConfigureServices(IServiceCollection services) { services.AddBot <EchoWithCounterBot>(options => { var secretKey = Configuration.GetSection("botFileSecret")?.Value; var botFilePath = Configuration.GetSection("botFilePath")?.Value; if (!File.Exists(botFilePath)) { throw new FileNotFoundException($"The .botconfiguration file was not found. botFilePath: {botFilePath}"); } // Loads .bot configuration file and adds a singleton that your Bot can access through dependency injection. var botConfig = BotConfiguration.Load(botFilePath ?? @".\BotConfiguration.bot", secretKey); services.AddSingleton(sp => botConfig ?? throw new InvalidOperationException($"The .bot config file could not be loaded. ({botConfig})")); // Retrieve current endpoint. var environment = _isProduction ? "production" : "development"; var service = botConfig.Services.Where(s => s.Type == "endpoint" && s.Name == environment).FirstOrDefault(); if (!(service is EndpointService endpointService)) { throw new InvalidOperationException($"The .bot file does not contain an endpoint with name '{environment}'."); } options.CredentialProvider = new SimpleCredentialProvider(endpointService.AppId, endpointService.AppPassword); // Creates a logger for the application to use. ILogger logger = _loggerFactory.CreateLogger <EchoWithCounterBot>(); // Catches any errors that occur during a conversation turn and logs them. options.OnTurnError = async(context, exception) => { logger.LogError($"Exception caught : {exception}"); await context.SendActivityAsync("Sorry, it looks like something went wrong."); }; // The Memory Storage used here is for local bot debugging only. When the bot // is restarted, everything stored in memory will be gone. IStorage dataStore = new MemoryStorage(); // For production bots use the Azure Blob or // Azure CosmosDB storage providers. For the Azure // based storage providers, add the Microsoft.Bot.Builder.Azure // Nuget package to your solution. That package is found at: // https://www.nuget.org/packages/Microsoft.Bot.Builder.Azure/ // Uncomment the following lines to use Azure Blob Storage // //Storage configuration name or ID from the .bot file. // const string StorageConfigurationId = "<STORAGE-NAME-OR-ID-FROM-BOT-FILE>"; // var blobConfig = botConfig.FindServiceByNameOrId(StorageConfigurationId); // if (!(blobConfig is BlobStorageService blobStorageConfig)) // { // throw new InvalidOperationException($"The .bot file does not contain an blob storage with name '{StorageConfigurationId}'."); // } // // Default container name. // const string DefaultBotContainer = "<DEFAULT-CONTAINER>"; // var storageContainer = string.IsNullOrWhiteSpace(blobStorageConfig.Container) ? DefaultBotContainer : blobStorageConfig.Container; // IStorage dataStore = new Microsoft.Bot.Builder.Azure.AzureBlobStorage(blobStorageConfig.ConnectionString, storageContainer); // Create Conversation State object. // The Conversation State object is where we persist anything at the conversation-scope. var conversationState = new ConversationState(dataStore); options.State.Add(conversationState); // Create and add user state. var userState = new UserState(dataStore); options.State.Add(userState); }); // Create and register state accesssors. // Acessors created here are passed into the IBot-derived class on every turn. services.AddSingleton <EchoBotAccessors>(sp => { var options = sp.GetRequiredService <IOptions <BotFrameworkOptions> >().Value; if (options == null) { throw new InvalidOperationException("BotFrameworkOptions must be configured prior to setting up the state accessors"); } var userState = options.State.OfType <UserState>().FirstOrDefault(); if (userState == null) { throw new InvalidOperationException( "UserState must be defined and added before adding user-scoped state accessors."); } var conversationState = options.State.OfType <ConversationState>().FirstOrDefault(); if (conversationState == null) { throw new InvalidOperationException("ConversationState must be defined and added before adding conversation-scoped state accessors."); } // Create the custom state accessor. // State accessors enable other components to read and write individual properties of state. var accessors = new EchoBotAccessors(conversationState, userState) { CounterState = conversationState.CreateProperty <CounterState>(EchoBotAccessors.CounterStateName), ConversationDialogState = conversationState.CreateProperty <DialogState>("DialogState"), UserProfile = userState.CreateProperty <UserProfile>("UserProfile"), }; return(accessors); }); // Create and register a LUIS recognizer. services.AddSingleton(sp => { // Set up Luis var luisApp = new LuisApplication( applicationId: "0dbe4190-91aa-4a1c-805d-830b8bde8858", endpointKey: "5e37061632e7468e85b0023fd323d679", endpoint: "https://westus.api.cognitive.microsoft.com/"); // Specify LUIS options. These may vary for your bot. var luisPredictionOptions = new LuisPredictionOptions { IncludeAllIntents = true, }; return(new LuisRecognizer( application: luisApp, predictionOptions: luisPredictionOptions, includeApiResults: true)); }); }