예제 #1
0
        public override void Init(ActorNodeConfig conf)
        {
            base.Init(conf);

            _handlerServer = new HandlerServer(GetHandler(), conf.ResponsePort);
        }
예제 #2
0
        public override void Init(ActorNodeConfig conf)
        {
            base.Init(conf);

            _handlerServer = new HandlerServer(GetHandler(), conf.ResponsePort);
        }
예제 #3
0
 public GameHandler(HandlerServer handlerServer)
 {
     _handlerServer = handlerServer;
 }