/// <summary> /// Waits for a given number of frames /// </summary> public static CallInstruction WaitForFrames(int frames) { return(ControlFlow.Call(WaitForFramesCr(frames))); }
/// <summary> /// Waits for a given number of seconds /// </summary> public static CallInstruction WaitForSeconds(float seconds) { return(ControlFlow.Call(WaitForSecondsCr(seconds))); }