Utility class for language and language codes.
예제 #1
0
        //function that will be called to attempt to determine the from languange if none is given.
        private void DetectLanguage(string input)
        {
            try {
                Regex      reg        = new Regex(@"language"".""(?<languageCode>[^""]+)");
                string     url        = String.Format("http://ajax.googleapis.com/ajax/services/language/detect?v=1.0&q={0}", input);
                WebGrabber webGrabber = new WebGrabber(url);
                webGrabber.GetResponse();
                string result  = webGrabber.GetString();
                Match  match   = reg.Match(result);
                string matched = match.Groups["languageCode"].Value;
                _fromLanguage = LanguageUtility.GetLanguage(matched);
                if (_debug)
                {
                    logger.Debug("Translation tool: Detect Language: Source: {0} : Detected Language: {1}", result, LanguageUtility.ToString(_fromLanguage));
                }
            }
            catch (Exception e) {
                if (e is ThreadAbortException)
                {
                    throw e;
                }

                _fromLanguage = LanguageUtility.GetLanguage("en");
            }
        }
예제 #2
0
        private void BuildLanguagePair()
        {
            //builds url encoded language pare for translation eg: en|es for English to Spanish
            _strLanguagePare = LanguageUtility.GetLanguageCode(_fromLanguage) + "%7C" + LanguageUtility.GetLanguageCode(_toLanguage);

            if (_debug)
            {
                logger.Debug("Translation tool: Language Pair: {0}", _strLanguagePare);
            }
        }