/// <summary> /// /// </summary> /// <param name="point"></param> /// <param name="rect"></param> /// <param name="selected"></param> /// <param name="threshold"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <returns></returns> public static bool HitTestPoint(XPoint point, Rect2 rect, ISet <BaseShape> selected, double threshold, double dx, double dy) { if (RectangleBounds.GetPointBounds(point, threshold, dx, dy).IntersectsWith(rect)) { if (selected != null) { selected.Add(point); } else { return(true); } } return(false); }
/// <summary> /// /// </summary> /// <param name="ellipse"></param> /// <param name="rect"></param> /// <param name="selected"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <returns></returns> public static bool HitTestEllipse(XEllipse ellipse, Rect2 rect, ISet <BaseShape> selected, double dx, double dy) { if (RectangleBounds.GetEllipseBounds(ellipse, dx, dy).IntersectsWith(rect)) { if (selected != null) { selected.Add(ellipse); return(false); } else { return(true); } } return(false); }
/// <summary> /// /// </summary> /// <param name="text"></param> /// <param name="rect"></param> /// <param name="selected"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <returns></returns> public static bool HitTestText(XText text, Rect2 rect, ISet <BaseShape> selected, double dx, double dy) { if (RectangleBounds.GetTextBounds(text, dx, dy).IntersectsWith(rect)) { if (selected != null) { selected.Add(text); return(false); } else { return(true); } } return(false); }
/// <summary> /// /// </summary> /// <param name="arc"></param> /// <param name="rect"></param> /// <param name="selected"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <returns></returns> public static bool HitTestArc(XArc arc, Rect2 rect, ISet <BaseShape> selected, double dx, double dy) { if (RectangleBounds.GetArcBounds(arc, dx, dy).IntersectsWith(rect)) { if (selected != null) { selected.Add(arc); return(false); } else { return(true); } } return(false); }
/// <summary> /// /// </summary> /// <param name="line"></param> /// <param name="rect"></param> /// <param name="selected"></param> /// <param name="threshold"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <returns></returns> public static bool HitTestLine(XLine line, Rect2 rect, ISet <BaseShape> selected, double threshold, double dx, double dy) { if (RectangleBounds.GetPointBounds(line.Start, threshold, dx, dy).IntersectsWith(rect) || RectangleBounds.GetPointBounds(line.End, threshold, dx, dy).IntersectsWith(rect) || MathHelpers.LineIntersectsWithRect(rect, new Point2(line.Start.X, line.Start.Y), new Point2(line.End.X, line.End.Y))) { if (selected != null) { selected.Add(line); return(false); } else { return(true); } } return(false); }
/// <summary> /// /// </summary> /// <param name="rectangle"></param> /// <param name="v"></param> /// <param name="threshold"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <returns></returns> public static BaseShape HitTestRectangle(XRectangle rectangle, Vector2 v, double threshold, double dx, double dy) { if (RectangleBounds.GetPointBounds(rectangle.TopLeft, threshold, dx, dy).Contains(v)) { return(rectangle.TopLeft); } if (RectangleBounds.GetPointBounds(rectangle.BottomRight, threshold, dx, dy).Contains(v)) { return(rectangle.BottomRight); } if (RectangleBounds.GetRectangleBounds(rectangle, dx, dy).Contains(v)) { return(rectangle); } return(null); }
/// <summary> /// /// </summary> /// <param name="line"></param> /// <param name="v"></param> /// <param name="threshold"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <returns></returns> public static BaseShape HitTestLine(XLine line, Vector2 v, double threshold, double dx, double dy) { if (RectangleBounds.GetPointBounds(line.Start, threshold, dx, dy).Contains(v)) { return(line.Start); } if (RectangleBounds.GetPointBounds(line.End, threshold, dx, dy).Contains(v)) { return(line.End); } if (LineBounds.Contains(line, v, threshold, dx, dy)) { return(line); } return(null); }
/// <summary> /// /// </summary> /// <param name="group"></param> /// <param name="v"></param> /// <param name="threshold"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <returns></returns> public static BaseShape HitTestGroup(XGroup group, Vector2 v, double threshold, double dx, double dy) { foreach (var connector in group.Connectors.Reverse()) { if (RectangleBounds.GetPointBounds(connector, threshold, dx, dy).Contains(v)) { return(connector); } } var result = HitTest(group.Shapes.Reverse(), v, threshold, dx, dy); if (result != null) { return(group); } return(null); }
/// <summary> /// /// </summary> /// <param name="text"></param> /// <param name="v"></param> /// <param name="threshold"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <returns></returns> public static BaseShape HitTestText(XText text, Vector2 v, double threshold, double dx, double dy) { if (RectangleBounds.GetPointBounds(text.TopLeft, threshold, dx, dy).Contains(v)) { return(text.TopLeft); } if (RectangleBounds.GetPointBounds(text.BottomRight, threshold, dx, dy).Contains(v)) { return(text.BottomRight); } if (RectangleBounds.GetTextBounds(text, dx, dy).Contains(v)) { return(text); } return(null); }
/// <summary> /// /// </summary> /// <param name="path"></param> /// <param name="v"></param> /// <param name="threshold"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <returns></returns> public static BaseShape HitTestPath(XPath path, Vector2 v, double threshold, double dx, double dy) { if (path.Geometry != null) { var points = path.GetPoints().ToImmutableArray(); foreach (var point in points) { if (RectangleBounds.GetPointBounds(point, threshold, dx, dy).Contains(v)) { return(point); } } if (ConvexHullBounds.Contains(points, v, dx, dy)) { return(path); } } return(null); }
/// <summary> /// /// </summary> /// <param name="quadraticBezier"></param> /// <param name="v"></param> /// <param name="threshold"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <returns></returns> public static BaseShape HitTestQuadraticBezier(XQuadraticBezier quadraticBezier, Vector2 v, double threshold, double dx, double dy) { if (RectangleBounds.GetPointBounds(quadraticBezier.Point1, threshold, dx, dy).Contains(v)) { return(quadraticBezier.Point1); } if (RectangleBounds.GetPointBounds(quadraticBezier.Point2, threshold, dx, dy).Contains(v)) { return(quadraticBezier.Point2); } if (RectangleBounds.GetPointBounds(quadraticBezier.Point3, threshold, dx, dy).Contains(v)) { return(quadraticBezier.Point3); } if (ConvexHullBounds.Contains(quadraticBezier.GetPoints().ToImmutableArray(), v, dx, dy)) { return(quadraticBezier); } return(null); }