상속: DlrEngine
예제 #1
0
        private void InitializeScriptEngines()
        {
            DlrEngine engine = new RubyEngine();

            _languageMap[engine.Name] = engine;
            _rubyEngine = engine;
            engine      = new PythonEngine();
            _languageMap[engine.Name] = engine;
            _currentEngine            = "ruby";
        }
예제 #2
0
파일: Repl.xaml.cs 프로젝트: jflam/repl-lib
 private void InitializeScriptEngines()
 {
     DlrEngine engine = new RubyEngine();
     _languageMap[engine.Name] = engine;
     _rubyEngine = engine;
     engine = new PythonEngine();
     _languageMap[engine.Name] = engine;
     _currentEngine = "ruby";
 }