예제 #1
0
 public PMovement(Player p) : base(450, 450, 150)
 {
     Axis     = p.GetAxis();
     Collider = p.Collider;
     AddCollision(GameHandler.kolider.granica);
     AddCollision(GameHandler.kolider.kamien);
     OnMove += new Action(czekMuw);
 }