public override Result Init(int width, int height, bool windowed) { CreateWindow(width, height); Device = CreateDevice(width, height, windowed); if (Device == null) return ResultCode.Failure; Font = new Font(Device, 18, 0, FontWeight.Bold, 1, false, CharacterSet.Default, Precision.Default, FontQuality.Default, PitchAndFamily.Default | PitchAndFamily.DontCare, "Arial"); _heightmap = new HeightMap(Device, new Point(100, 100), 15.0f); if (_heightmap.LoadFromFile("images/abe.jpg").IsFailure) { Debug.Print("failed to load from file"); Quit(); } _hmRenderer = new HeightMapRenderer(_heightmap, Device); if (_hmRenderer.CreateParticles().IsFailure) { Debug.Print("Failed to create particles"); Quit(); } IsRunning = true; return ResultCode.Success; }
public override Result Init(int width, int height, bool windowed) { CreateWindow(width, height); Device = CreateDevice(width, height, windowed); if (Device == null) return ResultCode.Failure; Font = new Font(Device, 18, 0, FontWeight.Bold, 1, false, CharacterSet.Default, Precision.Default, FontQuality.Default, PitchAndFamily.Default | PitchAndFamily.DontCare, "Arial"); _heightmap = new HeightMap(Device, new Point(50, 50), 15.0f); _hmRenderer = new HeightMapRenderer(_heightmap, Device) { ShowSelection = true }; _heightmap.Renderer = _hmRenderer; _editor = new HeightMapEditorSelection(_heightmap, _hmRenderer); _hmRenderer.Editor = _editor; if (_hmRenderer.CreateParticles().IsFailure) { Debug.Print("Failed to create particles"); Quit(); } IsRunning = true; return ResultCode.Success; }
// Editor functions public void MoveRect(Direction dir) { switch (dir) { case Direction.Left: _selectRect.X--; break; case Direction.Right: _selectRect.X++; break; case Direction.Up: _selectRect.Y--; break; case Direction.Down: _selectRect.Y++; break; default: throw new ArgumentOutOfRangeException("dir"); } Thread.Sleep(100); _renderer.CreateParticles(); }
public void RaiseTerrain(Rectangle r, float f) { for (var y = r.Top; y <= r.Bottom; y++) { for (var x = r.Left; x <= r.Right; x++) { var i = x + y * _size.X; _heightMap[i] += f; if (_heightMap[i] < -_maxHeight) { _heightMap[i] = -_maxHeight; } if (_heightMap[i] > _maxHeight) { _heightMap[i] = _maxHeight; } } } if (Renderer != null) { Renderer.CreateParticles(); } }
public override Result Init(int width, int height, bool windowed) { CreateWindow(width, height); Device = CreateDevice(width, height, windowed); if (Device == null) return ResultCode.Failure; Font = new Font(Device, 18, 0, FontWeight.Bold, 1, false, CharacterSet.Default, Precision.Default, FontQuality.Default, PitchAndFamily.Default | PitchAndFamily.DontCare, "Arial"); _heightmap = new HeightMap(Device, new Point(100, 100), 15.0f); if (_heightmap.CreateRandomHeightMap(MathF.Rand(2000), _size / 10.0f, _amplitude / 10.0f, 9).IsFailure) { Debug.Print("Failed to create random heightmap"); Quit(); } _hmRenderer = new HeightMapRenderer(_heightmap, Device); if (_hmRenderer.CreateParticles().IsFailure) { Debug.Print("Failed to create particles"); Quit(); } IsRunning = true; return ResultCode.Success; }
public override Result Update(float dt) { if (_heightmap == null) { } else { _angle += dt*0.5f; var center = _heightmap.Center; var eye = new Vector3(center.X + MathF.Cos(_angle)*center.X*2.0f, _heightmap.MaxHeight*8.0f, -center.Y + MathF.Sin(_angle)*center.Y*2.0f); var lookAt = new Vector3(center.X, 0.0f, -center.Y); var world = Matrix.Identity; var view = Matrix.LookAtLH(eye, lookAt, new Vector3(0, 1, 0)); var proj = Matrix.PerspectiveFovLH(MathF.Pi/4, 1.3333f, 1.0f, 1000.0f); Device.SetTransform(TransformState.World, world); Device.SetTransform(TransformState.View, view); Device.SetTransform(TransformState.Projection, proj); if (Input.IsKeyDown(Key.Space)) { _image++; if (_image > 2) _image = 0; switch (_image) { case 0: _heightmap.LoadFromFile("images/abe.jpg"); break; case 1: _heightmap.LoadFromFile("images/smiley.bmp"); break; case 2: _heightmap.LoadFromFile("images/heightmap.jpg"); break; } _hmRenderer.Release(); _hmRenderer = new HeightMapRenderer(_heightmap, Device); _hmRenderer.CreateParticles(); Thread.Sleep(300); } } if (Input.IsKeyDown(Key.Escape)) { Quit(); } return ResultCode.Success; }
public override Result Update(float dt) { if (_heightmap == null) { } else { _angle += dt * 0.5f; var center = _heightmap.Center; var eye = new Vector3(center.X + MathF.Cos(_angle) * center.X * 2.0f, _heightmap.MaxHeight * 8.0f, -center.Y + MathF.Sin(_angle) * center.Y * 2.0f); var lookAt = new Vector3(center.X, 0.0f, -center.Y); var world = Matrix.Identity; var view = Matrix.LookAtLH(eye, lookAt, new Vector3(0, 1, 0)); var proj = Matrix.PerspectiveFovLH(MathF.Pi / 4, 1.3333f, 1.0f, 1000.0f); Device.SetTransform(TransformState.World, world); Device.SetTransform(TransformState.View, view); Device.SetTransform(TransformState.Projection, proj); if (Input.IsKeyDown(Key.Space)) { _heightmap.CreateRandomHeightMap(MathF.Rand(2000), _size/10.0f, _amplitude/10.0f, 9); _hmRenderer.Release(); _hmRenderer = new HeightMapRenderer(_heightmap, Device); _hmRenderer.CreateParticles(); Thread.Sleep(100); } } if (Input.IsKeyDown(Key.Escape)) { Quit(); return ResultCode.Success; } if (Input.IsKeyDown(Key.DownArrow) && _size > 1) { _size--; Thread.Sleep(100); } if (Input.IsKeyDown(Key.UpArrow) && _size <20) { _size++; Thread.Sleep(100); } if (Input.IsKeyDown(Key.LeftArrow) && _amplitude > 1) { _amplitude--; Thread.Sleep(100); } if (Input.IsKeyDown(Key.RightArrow) && _amplitude < 15) { _amplitude++; Thread.Sleep(100); } return ResultCode.Success; }