public GuildInsiderFactSheetInformations( int guildId, string guildName, byte guildLevel, GuildEmblem guildEmblem_, long leaderId, short nbMembers, string leaderName, short nbConnectedMembers, byte nbTaxCollectors, int lastActivity ) : base( guildId, guildName, guildLevel, guildEmblem_, leaderId, nbMembers ) { LeaderName = leaderName; NbConnectedMembers = nbConnectedMembers; NbTaxCollectors = nbTaxCollectors; LastActivity = lastActivity; }
public AllianceInformations( int allianceId, string allianceTag, string allianceName, GuildEmblem allianceEmblem ) : base( allianceId, allianceTag, allianceName ) { AllianceEmblem = allianceEmblem; }
public GuildInformations( int guildId, string guildName, byte guildLevel, GuildEmblem guildEmblem_ ) : base( guildId, guildName, guildLevel ) { GuildEmblem_ = guildEmblem_; }
public AlliancedGuildFactSheetInformations( int guildId, string guildName, byte guildLevel, GuildEmblem guildEmblem_, BasicNamedAllianceInformations allianceInfos ) : base( guildId, guildName, guildLevel, guildEmblem_ ) { AllianceInfos = allianceInfos; }
public AllianceFactSheetInformations( int allianceId, string allianceTag, string allianceName, GuildEmblem allianceEmblem, int creationDate ) : base( allianceId, allianceTag, allianceName, allianceEmblem ) { CreationDate = creationDate; }
public GuildInAllianceInformations( int guildId, string guildName, byte guildLevel, GuildEmblem guildEmblem_, byte nbMembers, int joinDate ) : base( guildId, guildName, guildLevel, guildEmblem_ ) { NbMembers = nbMembers; JoinDate = joinDate; }
public GuildFactSheetInformations( int guildId, string guildName, byte guildLevel, GuildEmblem guildEmblem_, long leaderId, short nbMembers ) : base( guildId, guildName, guildLevel, guildEmblem_ ) { LeaderId = leaderId; NbMembers = nbMembers; }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); AllianceEmblem = new GuildEmblem(); AllianceEmblem.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); GuildEmblem_ = new GuildEmblem(); GuildEmblem_.Deserialize(reader); }