public override void Deserialize(ICustomDataInput reader) { m_outcome = reader.ReadVarUhShort(); m_wave = reader.ReadByte(); m_rewards = new FightLoot(); m_rewards.Deserialize(reader); }
public FightResultListEntry(FightLoot rewards, ushort outcome, byte wave) { m_rewards = rewards; m_outcome = outcome; m_wave = wave; }