private void GenerateStructConstructors(ContractDefinition contract, StructDefinition structDefn) { // generate the internal one without base constructors string procName = structDefn.CanonicalName + "_ctor"; List <BoogieVariable> inParams = new List <BoogieVariable>(); inParams.AddRange(Conversion_Utility_Tool.GetDefaultInParams()); foreach (var member in structDefn.Members) { Debug.Assert(!member.TypeDescriptions.IsStruct(), "Do no handle nested structs yet!"); var formalType = Conversion_Utility_Tool.GetBoogieTypeFromSolidityTypeName(member.TypeName); var formalName = member.Name; inParams.Add(new BoogieFormalParam(new BoogieTypedIdent(formalName, formalType))); } List <BoogieVariable> outParams = new List <BoogieVariable>(); List <BoogieAttribute> attributes = new List <BoogieAttribute>(); if (Flags_HelperClass.GenerateInlineAttributes) { attributes.Add(new BoogieAttribute("inline", 1)); } ; BoogieProcedure procedure = new BoogieProcedure(procName, inParams, outParams, attributes); context.getProgram.AddBoogieDeclaration(procedure); List <BoogieVariable> localVars = new List <BoogieVariable>(); BoogieStmtList procBody = new BoogieStmtList(); foreach (var member in structDefn.Members) { Debug.Assert(!member.TypeDescriptions.IsStruct(), "Do no handle nested structs yet!"); var mapName = member.Name + "_" + structDefn.CanonicalName; var formalName = member.Name; var mapSelectExpr = new BoogieMapSelect(new BoogieIdentifierExpr(mapName), new BoogieIdentifierExpr("this")); procBody.AddStatement(new BoogieAssignCmd(mapSelectExpr, new BoogieIdentifierExpr(member.Name))); } BoogieImplementation implementation = new BoogieImplementation(procName, inParams, outParams, localVars, procBody); context.getProgram.AddBoogieDeclaration(implementation); }