public static Offset <ControllerMap> CreateControllerMap(FlatBufferBuilder builder, DeviceType type = DeviceType.DT_unknown, VectorOffset actionMapOffset = default(VectorOffset)) { builder.StartObject(2); ControllerMap.AddActionMap(builder, actionMapOffset); ControllerMap.AddType(builder, type); return(ControllerMap.EndControllerMap(builder)); }
public ControllerMap GetCtrlList(ControllerMap obj, int j) { int o = __offset(4); return(o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null); }
public static ControllerMap GetRootAsControllerMap(ByteBuffer _bb, ControllerMap obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }