static void Test1(ContourLine line1, ContourLine line2) { line1.AddPoint2d(1, 0); line1.AddPoint2d(0, 1); line1.AddPoint2d(0, 2); line1.AddPoint2d(1, 3); line1.AddPoint2d(2, 3); line1.AddPoint2d(3, 2); line1.AddPoint2d(3, 1); line1.AddPoint2d(2, 0); line2.AddPoint2d(4, 2); line2.AddPoint2d(2, 0); line2.AddPoint2d(0, 2); line2.AddPoint2d(2, 4); }
static void Test2(ContourLine line1, ContourLine line2) { line1.AddPoint2d(1, 0); line1.AddPoint2d(2, 0); line1.AddPoint2d(4, 0); line1.AddPoint2d(8, 0); line1.AddPoint2d(9, 0); line1.AddPoint2d(12, 0); line1.AddPoint2d(15, 0); line1.AddPoint2d(16, 0); line1.AddPoint2d(22, 0); line2.AddPoint2d(1, 0); line2.AddPoint2d(3, 0); line2.AddPoint2d(4, 0); line2.AddPoint2d(6, 0); line2.AddPoint2d(9, 0); line2.AddPoint2d(13, 0); line2.AddPoint2d(16, 0); line2.AddPoint2d(19, 0); }
static void Test4(ContourLine line0, ContourLine line1, ContourLine line2, ContourLine line3) { line0.AddPoint2d(3, 3); line0.AddPoint2d(6, 3); line0.AddPoint2d(6, 6); line0.AddPoint2d(3, 6); line1.AddPoint2d(1, 0); line1.AddPoint2d(2, 1); line1.AddPoint2d(3, 1); line1.AddPoint2d(4, 0); line1.AddPoint2d(5, 1); line1.AddPoint2d(6, 1); line1.AddPoint2d(7, 2); line1.AddPoint2d(6, 3); line1.AddPoint2d(7, 4); line1.AddPoint2d(7, 5); line1.AddPoint2d(6, 6); line1.AddPoint2d(5, 6); line1.AddPoint2d(4, 7); line1.AddPoint2d(3, 6); line1.AddPoint2d(3, 5); line1.AddPoint2d(2, 4); line1.AddPoint2d(1, 4); line1.AddPoint2d(0, 3); line1.AddPoint2d(0, 2); line1.AddPoint2d(0, 1); line2.AddPoint2d(6, 0); line2.AddPoint2d(8, 2); line2.AddPoint2d(8, 3); line2.AddPoint2d(9, 4); line2.AddPoint2d(9, 5); line2.AddPoint2d(8, 6); line2.AddPoint2d(7, 6); line2.AddPoint2d(6, 7); line2.AddPoint2d(5, 7); line2.AddPoint2d(4, 8); line2.AddPoint2d(3, 8); line2.AddPoint2d(2, 7); line2.AddPoint2d(3, 6); line2.AddPoint2d(1, 4); line2.AddPoint2d(1, 3); line2.AddPoint2d(3, 1); line2.AddPoint2d(5, 1); line3.AddPoint2d(7, 5); line3.AddPoint2d(7, 6); line3.AddPoint2d(8, 7); line3.AddPoint2d(8, 8); line3.AddPoint2d(7, 9); line3.AddPoint2d(6, 8); line3.AddPoint2d(5, 8); line3.AddPoint2d(5, 7); line3.AddPoint2d(4, 6); line3.AddPoint2d(3, 7); line3.AddPoint2d(4, 8); line3.AddPoint2d(3, 9); line3.AddPoint2d(2, 9); line3.AddPoint2d(0, 7); line3.AddPoint2d(0, 6); line3.AddPoint2d(1, 5); line3.AddPoint2d(1, 4); line3.AddPoint2d(2, 3); line3.AddPoint2d(2, 2); line3.AddPoint2d(3, 1); line3.AddPoint2d(4, 2); line3.AddPoint2d(3, 3); line3.AddPoint2d(4, 4); line3.AddPoint2d(5, 4); }
static void Test3(ContourLine line1, ContourLine line2) { line1.AddPoint2d(1, 0); line1.AddPoint2d(2, 1); line1.AddPoint2d(3, 1); line1.AddPoint2d(4, 0); line1.AddPoint2d(5, 1); line1.AddPoint2d(6, 1); line1.AddPoint2d(7, 2); line1.AddPoint2d(6, 3); line1.AddPoint2d(7, 4); line1.AddPoint2d(7, 5); line1.AddPoint2d(6, 6); line1.AddPoint2d(5, 6); line1.AddPoint2d(4, 7); line1.AddPoint2d(3, 6); line1.AddPoint2d(3, 5); line1.AddPoint2d(2, 4); line1.AddPoint2d(1, 4); line1.AddPoint2d(0, 3); line1.AddPoint2d(0, 2); line1.AddPoint2d(0, 1); line2.AddPoint2d(6, 0); line2.AddPoint2d(8, 2); line2.AddPoint2d(8, 3); line2.AddPoint2d(9, 4); line2.AddPoint2d(9, 5); line2.AddPoint2d(8, 6); line2.AddPoint2d(7, 6); line2.AddPoint2d(6, 7); line2.AddPoint2d(5, 7); line2.AddPoint2d(4, 8); line2.AddPoint2d(3, 8); line2.AddPoint2d(2, 7); line2.AddPoint2d(3, 6); line2.AddPoint2d(1, 4); line2.AddPoint2d(1, 3); line2.AddPoint2d(3, 1); line2.AddPoint2d(5, 1); }