예제 #1
0
 public Arrow(GraphicState s1, GraphicState s2)
 {
     fromState       = s1;
     toState         = s2;
     transitionToken = "";
     updateArrowPosition(s1, s2);
 }
        private void updateDraggedState()
        {
            int  x             = selectedState.location.X;
            int  y             = selectedState.location.Y;
            bool shouldProcess = enlargeBackBufferAsRequired(ref x, ref y);

            selectedState.location.X = x;
            selectedState.location.Y = y;
            if (shouldProcess)
            {
                Graphics g = Graphics.FromImage(backBuffer);
                g.SmoothingMode = SmoothingMode.AntiAlias;

                GraphicState.drawState(selectedState, g, stateBrush, stateBorderPen, stateNameFont, stateNameBrush, stateNameStringFormat);

                foreach (GraphicState state in stateArrayList)
                {
                    foreach (Arrow arrow in state.exitArrowList)
                    {
                        arrow.updateArrowPosition(state, null);
                    }
                    foreach (Arrow arrow in state.entryArrowList)
                    {
                        arrow.updateArrowPosition(null, state);
                    }
                }

                reDrawBackBuffer();

                panel2.Invalidate();
            }
        }
 private void Panel2_MouseDown(object sender, MouseEventArgs e)
 {
     if (attributeEditorRadioButton.Checked && e.Button == MouseButtons.Left)
     {
         selectedState = GraphicState.getStateSelected(stateArrayList, new Point(e.X - panel2.AutoScrollPosition.X, e.Y - panel2.AutoScrollPosition.Y), ref deviation);
     }
 }
 private void updateEdgeStates()
 {
     if (topMostState == null)
     {
         topMostState = leftMostState = rightMostState = botMostState = (GraphicState)stateArrayList[0];
     }
     foreach (GraphicState state in stateArrayList)
     {
         if (state.location.X < leftMostState.location.X)
         {
             leftMostState = state;
         }
         if (state.location.Y < topMostState.location.Y)
         {
             topMostState = state;
         }
         if (state.location.X > rightMostState.location.X)
         {
             rightMostState = state;
         }
         if (state.location.Y > botMostState.location.Y)
         {
             botMostState = state;
         }
     }
 }
        private bool getCurrentTransitionArrow(int x, int y)
        {
            bool reDraw = false;

            currentTransitionArrow = null;
            foreach (Arrow arrow in allArrowList)
            {
                if (arrow.textRect.Contains(x, y) && GraphicState.getStateSelected(stateArrayList, new Point(x, y)) == null)
                {
                    currentTransitionArrow = arrow;
                    if (arrow.isHoverOver)
                    {
                        break;
                    }
                    arrow.isHoverOver = true;
                    reDraw            = true;
                    break;
                }
            }
            foreach (Arrow arrow in allArrowList)
            {
                if (arrow.isHoverOver && arrow != currentTransitionArrow)
                {
                    reDraw            = true;
                    arrow.isHoverOver = false;
                }
            }
            return(reDraw);
        }
        private void Panel2_MouseMove(object sender, MouseEventArgs e)
        {
            if (selectedState != null)
            {
                dragPoint.X = e.X - panel2.AutoScrollPosition.X;
                dragPoint.Y = e.Y - panel2.AutoScrollPosition.Y;


                if (!dragDropTimer.Enabled)
                {
                    dragDropTimer.Start();
                }
            }
            else if (attributeEditorRadioButton.Checked && !transitionTokenTextField.Visible)
            {
                getSelectedTransition(e.X - panel2.AutoScrollPosition.X, e.Y - panel2.AutoScrollPosition.Y);
            }
            else if (deleterRadioButton.Checked)
            {
                GraphicState prevHoverState      = hoverState;
                Arrow        prevTransitionArrow = currentTransitionArrow;
                hoverState = GraphicState.getStateSelected(stateArrayList, new Point(e.X - panel2.AutoScrollPosition.X, e.Y - panel2.AutoScrollPosition.Y));
                getCurrentTransitionArrow(e.X - panel2.AutoScrollPosition.X, e.Y - panel2.AutoScrollPosition.Y);
                if (hoverState != prevHoverState || currentTransitionArrow != prevTransitionArrow)
                {
                    reDrawBackBuffer();
                    panel2.Invalidate();
                }
            }
        }
        public static GraphicState getStateSelected(List <GraphicState> stateArrayList, Point point, ref Point deviation)
        {
            GraphicState selectedState = getStateSelected(stateArrayList, point);

            if (selectedState != null)
            {
                deviation.X = point.X - selectedState.location.X;
                deviation.Y = point.Y - selectedState.location.Y;
            }
            return(selectedState);
        }
예제 #8
0
        public void updateArrowPosition(GraphicState s1, GraphicState s2)
        {
            bezierPoint1 = new Point(-1, -1);
            bezierPoint2 = new Point(-1, -1);
            if (s1 == null)
            {
                s1 = fromState;
            }
            if (s2 == null)
            {
                s2 = toState;
            }
            if (s1 != s2)
            {
                double t1 = Math.Atan2(s2.location.Y - s1.location.Y, s2.location.X - s1.location.X);
                double t2 = Math.Atan2(s1.location.Y - s2.location.Y, s1.location.X - s2.location.X);
                start = new Point((int)(Math.Cos(t1) * GraphicState.STATE_RADII + s1.location.X), (int)(Math.Sin(t1) * GraphicState.STATE_RADII + s1.location.Y));
                end   = new Point((int)(Math.Cos(t2) * GraphicState.STATE_RADII + s2.location.X), (int)(Math.Sin(t2) * GraphicState.STATE_RADII + s2.location.Y));
                double theta1 = Math.Atan2(start.Y - s1.location.Y, start.X - s1.location.X);
                theta1 = (((theta1 * 180) / Math.PI - 10) * Math.PI) / 180;
                double theta2 = Math.Atan2(end.Y - s2.location.Y, end.X - s2.location.X);
                theta2  = (((theta2 * 180) / Math.PI + 10) * Math.PI) / 180;
                start.X = (int)(Math.Cos(theta1) * GraphicState.STATE_RADII + s1.location.X);
                start.Y = (int)(Math.Sin(theta1) * GraphicState.STATE_RADII + s1.location.Y);
                end.X   = (int)(Math.Cos(theta2) * GraphicState.STATE_RADII + s2.location.X);
                end.Y   = (int)(Math.Sin(theta2) * GraphicState.STATE_RADII + s2.location.Y);

                //pathEquation = new LineEquation(start.X, start.Y, end.X, end.Y);

                double theta = Math.Atan2(start.Y - end.Y, start.X - end.X);
                theta = (((theta * 180) / Math.PI) * Math.PI) / 180;
                double theta3 = (((theta * 180) / Math.PI - 10) * Math.PI) / 180;
                double theta4 = (((theta * 180) / Math.PI + 10) * Math.PI) / 180;
                arrowTipPoint1 = new Point((int)(Math.Cos(theta3) * 30 + end.X), (int)(Math.Sin(theta3) * 30 + end.Y));
                arrowTipPoint2 = new Point((int)(Math.Cos(theta4) * 30 + end.X), (int)(Math.Sin(theta4) * 30 + end.Y));
                textRect       = new Rectangle((3 * start.X + end.X) / 4 - GraphicState.STATE_RADII, (3 * start.Y + end.Y) / 4 - GraphicState.STATE_RADII, 2 * GraphicState.STATE_RADII, 2 * GraphicState.STATE_RADII);
            }
            else
            {
                start          = new Point((int)(s1.location.X - GraphicState.STATE_RADII / Math.Sqrt(2)), (int)(s1.location.Y - GraphicState.STATE_RADII / Math.Sqrt(2)) + 5);
                end            = new Point((int)(s1.location.X + GraphicState.STATE_RADII / Math.Sqrt(2)), (int)(s1.location.Y - GraphicState.STATE_RADII / Math.Sqrt(2)));
                bezierPoint1.X = start.X + GraphicState.STATE_RADII / 10;
                bezierPoint1.Y = start.Y - 2 * GraphicState.STATE_RADII;
                bezierPoint2.X = end.X - GraphicState.STATE_RADII / 10;
                bezierPoint2.Y = start.Y - 2 * GraphicState.STATE_RADII;
                arrowTipPoint1 = new Point(end.X - 7, end.Y - 20);
                arrowTipPoint2 = new Point(end.X + 5, end.Y - 20);
                textRect       = new Rectangle((bezierPoint1.X + bezierPoint2.X) / 2 - GraphicState.STATE_RADII, (bezierPoint1.Y + bezierPoint2.Y) / 2 - GraphicState.STATE_RADII, 2 * GraphicState.STATE_RADII, 2 * GraphicState.STATE_RADII);
            }
        }
 private bool shouldCreateNewTransition(GraphicState toState)
 {
     foreach (Arrow exitArrow in fromState.exitArrowList)
     {
         foreach (Arrow entryArrow in toState.entryArrowList)
         {
             if (exitArrow == entryArrow)
             {
                 return(false);
             }
         }
     }
     return(true);
 }
        public static void setZOrderOfStateOnTop(GraphicState state, List <GraphicState> stateArrayList)
        {
            int maxZOrder = -1;

            state.zOrder = -1;
            foreach (GraphicState s in stateArrayList)
            {
                if (s != state && Math.Sqrt(Math.Pow(s.location.X - state.location.X, 2) + Math.Pow(s.location.Y - state.location.Y, 2)) <= 2 * STATE_RADII && s.zOrder > maxZOrder)
                {
                    maxZOrder = s.zOrder;
                }
            }

            state.zOrder = maxZOrder + 1;
        }
        private void Panel2_MouseUp(object sender, MouseEventArgs e)
        {
            if (attributeEditorRadioButton.Checked && e.Button == MouseButtons.Left)
            {
                if (selectedState != null)
                {
                    updateDraggedState();
                    GraphicState.setZOrderOfStateOnTop(selectedState, stateArrayList);
                    updateEdgeStates();
                    shirnkCanvasAsRequired();
                }

                selectedState = null;
            }
        }
 private void deleteItem()
 {
     if (hoverState != null)
     {
         foreach (GraphicState state in stateArrayList)
         {
             if (state != hoverState)
             {
                 foreach (Arrow arrow in state.exitArrowList)
                 {
                     if (arrow.toState == hoverState)
                     {
                         state.exitArrowList.Remove(arrow);
                         allArrowList.Remove(arrow);
                         break;
                     }
                 }
             }
         }
         foreach (Arrow arrow in hoverState.exitArrowList)
         {
             allArrowList.Remove(arrow);
         }
         stateArrayList.Remove(hoverState);
         if (hoverState == botMostState)
         {
             botMostState = new GraphicState(new Point(0, 0), "no name");
         }
         if (hoverState == rightMostState)
         {
             rightMostState = new GraphicState(new Point(0, 0), "no name");
         }
         updateEdgeStates();
         shirnkCanvasAsRequired();
         hoverState = null;
         reDrawBackBuffer();
         panel2.Invalidate();
     }
     else if (currentTransitionArrow != null)
     {
         currentTransitionArrow.fromState.exitArrowList.Remove(currentTransitionArrow);
         currentTransitionArrow.toState.entryArrowList.Remove(currentTransitionArrow);
         allArrowList.Remove(currentTransitionArrow);
         currentTransitionArrow = null;
         reDrawBackBuffer();
         panel2.Invalidate();
     }
 }
 private void panel2_Click(object sebder, MouseEventArgs e)
 {
     if (transitionTokenTextField.Visible)
     {
         getTextFieldData();
     }
     if (stateCreatorRadioButton.Checked && e.Button == MouseButtons.Left)
     {
         createNewState(e.X - panel2.AutoScrollPosition.X, e.Y - panel2.AutoScrollPosition.Y);
     }
     else if (transitionCreatorRadioButton.Checked && e.Button == MouseButtons.Left)
     {
         selectTransitionState(e.X - panel2.AutoScrollPosition.X, e.Y - panel2.AutoScrollPosition.Y);
     }
     else if (attributeEditorRadioButton.Checked && e.Button == MouseButtons.Left && currentTransitionArrow != null)
     {
         initializeTokenTextField();
     }
     else if (deleterRadioButton.Checked && e.Button == MouseButtons.Left)
     {
         deleteItem();
     }
     else if (e.Button == MouseButtons.Right && attributeEditorRadioButton.Checked)
     {
         if ((propertyChangingState = GraphicState.getStateSelected(stateArrayList, new Point(e.X - panel2.AutoScrollPosition.X, e.Y - panel2.AutoScrollPosition.Y))) != null)
         {
             if (propertyChangingState.final)
             {
                 finalStateToolStripMenuItem.CheckState = System.Windows.Forms.CheckState.Checked;
             }
             else
             {
                 finalStateToolStripMenuItem.CheckState = System.Windows.Forms.CheckState.Unchecked;
             }
             if (propertyChangingState.initial)
             {
                 initialStateToolStripMenuItem.CheckState = System.Windows.Forms.CheckState.Checked;
             }
             else
             {
                 initialStateToolStripMenuItem.CheckState = System.Windows.Forms.CheckState.Unchecked;
             }
             StateContextMenuStrip.Show(Cursor.Position.X, Cursor.Position.Y);
         }
     }
 }
 public static void drawState(GraphicState state, Graphics g, SolidBrush stateBrush, Pen stateBorderPen, Font stateNameFont, SolidBrush stateNameBrush, StringFormat stateNameStringFormat, Rectangle rect)
 {
     g.FillEllipse(stateBrush, rect);
     g.DrawEllipse(stateBorderPen, rect.X + 3, rect.Y + 3, rect.Width - 6, rect.Height - 6);
     if (state.final)
     {
         g.DrawEllipse(stateBorderPen, rect.X + 12, rect.Y + 12, rect.Width - 24, rect.Height - 24);
     }
     g.DrawString(state.stateName, stateNameFont, stateNameBrush, rect, stateNameStringFormat);
     if (state.initial)
     {
         stateBorderPen.Width  = GraphicState.STATE_RADII;
         stateBorderPen.EndCap = System.Drawing.Drawing2D.LineCap.Triangle;
         g.DrawLine(stateBorderPen, state.location.X - GraphicState.STATE_RADII - 25, state.location.Y, state.location.X - GraphicState.STATE_RADII - 23, state.location.Y);
         stateBorderPen.Width = 3;
     }
 }
        private void createNewState(int x, int y)
        {
            enlargeBackBufferAsRequired(ref x, ref y);
            Graphics g = Graphics.FromImage(backBuffer);

            g.SmoothingMode = SmoothingMode.AntiAlias;

            GraphicState s = new GraphicState(new Point(x, y), "q" + num);

            stateArrayList.Add(s);
            GraphicState.setZOrderOfStateOnTop(s, stateArrayList);

            GraphicState.drawState(s, g, stateBrush, stateBorderPen, stateNameFont, stateNameBrush, stateNameStringFormat);

            num++;

            updateEdgeStates();


            panel2.Invalidate();
        }
        public AutomataDisplayPage(GraphicState initialState, Bitmap backBuffer, String validationString)
        {
            InitializeComponent();
            this.currentState     = initialState;
            this.backBuffer       = backBuffer;
            this.validationString = validationString;
            backBuffer            = new Bitmap(backBuffer.Width, backBuffer.Height);
            greenPen                            = new Pen(Color.FromArgb(0, 255, 0), 3);
            stateNameBrush                      = new SolidBrush(Color.White);
            backGroundBrush                     = new SolidBrush(drawPanel1.BackColor);
            stateNameFont                       = new Font("New Times Roman", 15, FontStyle.Bold);
            stateNameStringFormat               = new StringFormat();
            stateNameStringFormat.Alignment     = StringAlignment.Center;
            stateNameStringFormat.LineAlignment = StringAlignment.Center;
            displayStringRect                   = new Rectangle(0, 0, 0, 0);
            drawPanel1.AutoScrollMinSize        = backBuffer.Size;

            speech      = new SpeechSynthesizer();
            speech.Rate = -2;
            speech.SetOutputToDefaultAudioDevice();
        }
예제 #17
0
 private void openFiniteAutomataDisplayTab(GraphicState initialState, Bitmap backBuffer)
 {
     if (initialState != null)
     {
         Input inputForm = new Input();
         inputForm.StartPosition = FormStartPosition.CenterScreen;
         DialogResult res = inputForm.ShowDialog();
         if (res == DialogResult.OK)
         {
             AutomataDisplayPage display = (AutomataDisplayPage)createNewTab(new AutomataDisplayPage(initialState, backBuffer, inputForm.getText()), "Display", ref automataDisplayTabNumber);
             display.onUserCloseClick    += new AutomataDisplayPage.clickEventHandler(closeTab);
             materialTabSelector1.Enabled = false;
         }
     }
     else
     {
         AutomataMessageBox error = new AutomataMessageBox("No initial state selected");
         error.StartPosition = FormStartPosition.CenterScreen;
         error.ShowDialog();
     }
 }
        private void reDrawBackBuffer()
        {
            Graphics g = Graphics.FromImage(backBuffer);

            g.SmoothingMode = SmoothingMode.AntiAlias;
            g.FillRectangle(backGroundBrush, 0, 0, backBuffer.Width, backBuffer.Height);
            stateArrayList.Sort((x, y) => x.zOrder.CompareTo(y.zOrder));
            foreach (GraphicState state in stateArrayList)
            {
                foreach (Arrow arrow in state.exitArrowList)
                {
                    Pen arrowPen = (arrow.isHoverOver) ? stateBorderPen2 : stateBorderPen;
                    if (arrow.bezierPoint1.X == -1)
                    {
                        g.DrawLine(arrowPen, arrow.start, arrow.end);
                    }
                    else
                    {
                        g.DrawBezier(arrowPen, arrow.start, arrow.bezierPoint1, arrow.bezierPoint2, arrow.end);
                    }
                    g.DrawLine(arrowPen, arrow.arrowTipPoint1, arrow.end);
                    g.DrawLine(arrowPen, arrow.arrowTipPoint2, arrow.end);

                    g.FillRectangle(backGroundBrush, arrow.textRect.X + GraphicState.STATE_RADII - arrow.transitionToken.Length * 15 / 2, arrow.textRect.Y + GraphicState.STATE_RADII - stateNameFont.Height / 2, arrow.transitionToken.Length * 15, stateNameFont.Height);
                    g.DrawString(arrow.transitionToken, stateNameFont, stateNameBrush, arrow.textRect, stateNameStringFormat);
                }
            }
            foreach (GraphicState state in stateArrayList)
            {
                if (state != selectedState)
                {
                    GraphicState.drawState(state, g, stateBrush, (state == hoverState)?stateBorderPen2: stateBorderPen, stateNameFont, stateNameBrush, stateNameStringFormat);
                }
            }
            if (selectedState != null)
            {
                GraphicState.drawState(selectedState, g, stateBrush, stateBorderPen, stateNameFont, stateNameBrush, stateNameStringFormat);
            }
        }
        private void selectTransitionState(int x, int y)
        {
            GraphicState s = GraphicState.getStateSelected(stateArrayList, new Point(x, y));
            Graphics     g = Graphics.FromImage(backBuffer);

            g.SmoothingMode = SmoothingMode.AntiAlias;
            if (s != null)
            {
                if (fromState == null)
                {
                    fromState = s;
                    GraphicState.drawState(s, g, stateBrush, stateBorderPen2, stateNameFont, stateNameBrush, stateNameStringFormat);
                }
                else
                {
                    GraphicState.drawState(fromState, g, stateBrush, stateBorderPen, stateNameFont, stateNameBrush, stateNameStringFormat);
                    if (shouldCreateNewTransition(s))
                    {
                        Arrow arrow = new Arrow(fromState, s);
                        allArrowList.Add(arrow);
                        currentTransitionArrow = arrow;
                        initializeTokenTextField();
                        fromState.exitArrowList.Add(arrow);
                        s.entryArrowList.Add(arrow);
                        reDrawBackBuffer();
                    }
                    fromState = null;
                }
                panel2.Invalidate();
            }
            else if (fromState != null)
            {
                GraphicState.drawState(fromState, g, stateBrush, stateBorderPen, stateNameFont, stateNameBrush, stateNameStringFormat);
                fromState = null;
                panel2.Invalidate();
            }
        }
        public static GraphicState getStateSelected(List <GraphicState> stateArrayList, Point point)
        {
            List <GraphicState> candidateStates = new List <GraphicState>();

            foreach (GraphicState state in stateArrayList)
            {
                if (Math.Sqrt(Math.Pow(point.X - state.location.X, 2) + Math.Pow(point.Y - state.location.Y, 2)) <= STATE_RADII)
                {
                    candidateStates.Add(state);
                }
            }
            int          maxZOrder     = -1;
            GraphicState selectedState = null;

            foreach (GraphicState state in candidateStates)
            {
                if (state.zOrder > maxZOrder)
                {
                    selectedState = state;
                    maxZOrder     = selectedState.zOrder;
                }
            }
            return(selectedState);
        }
 private void materialRaisedButton1_Click(object sender, EventArgs e)
 {
     //if(validationString.ElementAt(currStringIndex))
     if (validationString.Length > 0)
     {
         targetArrow = null;
         if (currentState != null)
         {
             foreach (Arrow arrow in currentState.exitArrowList)
             {
                 foreach (String str in arrow.getDelta())
                 {
                     if (str.CompareTo("" + validationString[currStringIndex]) == 0)
                     {
                         targetArrow = arrow;
                         break;
                     }
                 }
                 if (targetArrow != null)
                 {
                     break;
                 }
             }
         }
         if (targetArrow != null)
         {
             currentState = targetArrow.toState;
         }
         else
         {
             currentState = null;
         }
         if (currentState == null)
         {
             materialRaisedButton1.Enabled = false;
             displayMessageBox("String not accepted");
         }
         else
         {
             if (materialCheckBox1.Checked)
             {
                 speech.Speak(targetArrow.fromState.stateName + " on " + Char.ToUpper(validationString[currStringIndex]) + " goes to " + targetArrow.toState.stateName);
             }
             processedString = processedString + validationString[currStringIndex];
             if (currStringIndex + 1 != validationString.Length)
             {
                 currStringIndex++;
             }
             else if (currentState.final)
             {
                 materialRaisedButton1.Enabled = false;
                 displayMessageBox("String accepted");
             }
             else
             {
                 materialRaisedButton1.Enabled = false;
                 displayMessageBox("String not accepted");
             }
         }
         drawPanel1.Invalidate();
     }
 }
        public static void drawState(GraphicState state, Graphics g, SolidBrush stateBrush, Pen stateBorderPen, Font stateNameFont, SolidBrush stateNameBrush, StringFormat stateNameStringFormat)
        {
            Rectangle rect = new Rectangle(state.location.X - STATE_RADII, state.location.Y - STATE_RADII, 2 * STATE_RADII, 2 * STATE_RADII);

            drawState(state, g, stateBrush, stateBorderPen, stateNameFont, stateNameBrush, stateNameStringFormat, rect);
        }