public ActionsUI(ClientActionsComponent actionsComponent) { _actionsComponent = actionsComponent; _actionManager = IoCManager.Resolve <ActionManager>(); _entityManager = IoCManager.Resolve <IEntityManager>(); _gameTiming = IoCManager.Resolve <IGameTiming>(); _gameHud = IoCManager.Resolve <IGameHud>(); _menu = new ActionMenu(_actionsComponent, this); LayoutContainer.SetGrowHorizontal(this, LayoutContainer.GrowDirection.End); LayoutContainer.SetGrowVertical(this, LayoutContainer.GrowDirection.End); LayoutContainer.SetAnchorTop(this, 0f); LayoutContainer.SetAnchorBottom(this, 0.8f); LayoutContainer.SetMarginLeft(this, 13); LayoutContainer.SetMarginTop(this, 110); SizeFlagsHorizontal = SizeFlags.None; SizeFlagsVertical = SizeFlags.FillExpand; var resourceCache = IoCManager.Resolve <IResourceCache>(); // everything needs to go within an inner panel container so the panel resizes to fit the elements. // Because ActionsUI is being anchored by layoutcontainer, the hotbar backing would appear too tall // if ActionsUI was the panel container var panelContainer = new PanelContainer() { StyleClasses = { StyleNano.StyleClassHotbarPanel }, SizeFlagsHorizontal = SizeFlags.None, SizeFlagsVertical = SizeFlags.None }; AddChild(panelContainer); var hotbarContainer = new VBoxContainer { SeparationOverride = 3, SizeFlagsHorizontal = SizeFlags.None }; panelContainer.AddChild(hotbarContainer); var settingsContainer = new HBoxContainer { SizeFlagsHorizontal = SizeFlags.FillExpand }; hotbarContainer.AddChild(settingsContainer); settingsContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 1 }); _lockTexture = resourceCache.GetTexture("/Textures/Interface/Nano/lock.svg.192dpi.png"); _unlockTexture = resourceCache.GetTexture("/Textures/Interface/Nano/lock_open.svg.192dpi.png"); _lockButton = new TextureButton { TextureNormal = _unlockTexture, SizeFlagsHorizontal = SizeFlags.ShrinkCenter, SizeFlagsVertical = SizeFlags.ShrinkCenter, SizeFlagsStretchRatio = 1, Scale = (0.5f, 0.5f) }; settingsContainer.AddChild(_lockButton); settingsContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 2 }); _settingsButton = new TextureButton { TextureNormal = resourceCache.GetTexture("/Textures/Interface/Nano/gear.svg.192dpi.png"), SizeFlagsHorizontal = SizeFlags.ShrinkCenter, SizeFlagsVertical = SizeFlags.ShrinkCenter, SizeFlagsStretchRatio = 1, Scale = (0.5f, 0.5f) }; settingsContainer.AddChild(_settingsButton); settingsContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 1 }); // this allows a 2 column layout if window gets too small _slotContainer = new GridContainer { MaxHeight = CalcMaxHeight() }; hotbarContainer.AddChild(_slotContainer); _loadoutContainer = new HBoxContainer { SizeFlagsHorizontal = SizeFlags.FillExpand, MouseFilter = MouseFilterMode.Stop }; hotbarContainer.AddChild(_loadoutContainer); _loadoutContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 1 }); var previousHotbarIcon = new TextureRect() { Texture = resourceCache.GetTexture("/Textures/Interface/Nano/left_arrow.svg.192dpi.png"), SizeFlagsHorizontal = SizeFlags.ShrinkCenter, SizeFlagsVertical = SizeFlags.ShrinkCenter, SizeFlagsStretchRatio = 1, TextureScale = (0.5f, 0.5f) }; _loadoutContainer.AddChild(previousHotbarIcon); _loadoutContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 2 }); _loadoutNumber = new Label { Text = "1", SizeFlagsStretchRatio = 1 }; _loadoutContainer.AddChild(_loadoutNumber); _loadoutContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 2 }); var nextHotbarIcon = new TextureRect { Texture = resourceCache.GetTexture("/Textures/Interface/Nano/right_arrow.svg.192dpi.png"), SizeFlagsHorizontal = SizeFlags.ShrinkCenter, SizeFlagsVertical = SizeFlags.ShrinkCenter, SizeFlagsStretchRatio = 1, TextureScale = (0.5f, 0.5f) }; _loadoutContainer.AddChild(nextHotbarIcon); _loadoutContainer.AddChild(new Control { SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 1 }); _slots = new ActionSlot[ClientActionsComponent.Slots]; _dragShadow = new TextureRect { CustomMinimumSize = (64, 64), Stretch = TextureRect.StretchMode.Scale, Visible = false }; UserInterfaceManager.PopupRoot.AddChild(_dragShadow); LayoutContainer.SetSize(_dragShadow, (64, 64)); for (byte i = 0; i < ClientActionsComponent.Slots; i++) { var slot = new ActionSlot(this, _menu, actionsComponent, i); _slotContainer.AddChild(slot); _slots[i] = slot; } DragDropHelper = new DragDropHelper <ActionSlot>(OnBeginActionDrag, OnContinueActionDrag, OnEndActionDrag); }