public void AddRoom(Guid token, string roomName) { var user = RoomControll.GetUserByToken(token); LogSaver.Log("AddRoom userId=" + user.Id + " roomName=" + roomName); RoomControll.AddRoom(roomName); }
static void Main(string[] args) { // TODO: remove this and do normal room management RoomControll.AddRoom("Lobby"); RoomControll.AddRoom("First and only room"); var service = new ServiceHost(typeof(GameService)); service.Open(); LogSaver.Log("Server started"); Console.ReadLine(); service.Close(); LogSaver.Log("Server shut down"); }