static void Main(string[] args) { GumballMachine gbm = new GumballMachine(3); Console.WriteLine(gbm); gbm.InsertQuarter(); gbm.TurnCrank(); Console.WriteLine(gbm); gbm.TurnCrank(); Console.WriteLine(gbm); gbm.InsertQuarter(); gbm.TurnCrank(); Console.WriteLine(gbm); gbm.InsertQuarter(); gbm.EjectQuarter(); gbm.TurnCrank(); Console.WriteLine(gbm); gbm.InsertQuarter(); gbm.TurnCrank(); Console.WriteLine(gbm); gbm.InsertQuarter(); gbm.TurnCrank(); /* Mighty Gumball, Inc. C# Enabled Standing Gumball Model #2005 Inventory: 3 gumballs Machine is waiting for quarter You inserted a quarter You turned... A gumball comes rolling out the slot... Mighty Gumball, Inc. C# Enabled Standing Gumball Model #2005 Inventory: 2 gumballs Machine is waiting for quarter You turned but there's no quarter You need to pay first Mighty Gumball, Inc. C# Enabled Standing Gumball Model #2005 Inventory: 2 gumballs Machine is waiting for quarter You inserted a quarter You turned... A gumball comes rolling out the slot... Mighty Gumball, Inc. C# Enabled Standing Gumball Model #2005 Inventory: 1 gumball Machine is waiting for quarter You inserted a quarter Quarter returned You turned but there's no quarter You need to pay first Mighty Gumball, Inc. C# Enabled Standing Gumball Model #2005 Inventory: 1 gumball Machine is waiting for quarter You inserted a quarter You turned... A gumball comes rolling out the slot... Oops, out of gumballs! Mighty Gumball, Inc. C# Enabled Standing Gumball Model #2005 Inventory: 0 gumballs Machine is sold out You can't insert a quarter, the machine is sold out Sorry, you already turned the crank A gumball comes rolling out the slot... You turned, but there are no gumballs */ string z = Console.ReadLine(); }
public NoQuarterState(GumballMachine gumballMachine) { this.gumBallMachine = gumballMachine; }
public SoldState(GumballMachine gumballMachine) { this.gumBallMachine = gumballMachine; }
public HasQuarterState(GumballMachine gumballMachine) { this.gumballMachine = gumballMachine; }