static void Main(string[] args) { Console.WindowWidth = 100; Console.WindowHeight = 36; Console.CursorVisible = false; Game game = new Game(); game.Renderer.Viewport = new Viewport(35, 4, 30, 28); DrawBorder(game); game.Initialize(); int ticks = Environment.TickCount; int delta = 0; while (true) { ticks = Environment.TickCount; game.Update(delta); game.Draw(delta); delta = Environment.TickCount - ticks; } }