예제 #1
0
 private void OverlayOnOpened(object sender, EventArgs e)
 {
     GuiController.SLog("Dialog opened, " + sender);
     dialog     = (Overlay)sender;
     HasOverlay = true;
     Invalidate(true);
 }
예제 #2
0
 private void OverlayOnClosed(object sender, EventArgs e)
 {
     GuiController.SLog("Dialog closed, " + sender);
     dialog     = null;
     HasOverlay = false;
     Invalidate(true);
 }
예제 #3
0
        static void Main(string[] args)
        {
            var jukeControl = JukeController.Instance;

            jukeControl.Player.RegisterPlayerEngine(new CorePlayerEngine());
            //jukeControl.LoadHandler.LoadSongs(new FakeLoader());
            //Debug();
            var gui = new GuiController(jukeControl);

            gui.Run();
        }