public void PlayGame() { Game.PrintGame(); while (true) { Console.WriteLine(P1.GetName() + "a turn"); P1.PickBall(Game); Game.PrintGame(); if (Game.IsGameOver()) { Console.WriteLine(P1.GetName() + " Hung da thua"); Console.WriteLine(P2.GetName() + " Nhan da thang"); break; } Console.WriteLine(P2.GetName() + " a turn"); P2.PickBall(Game); Game.PrintGame(); if (Game.IsGameOver()) { Console.WriteLine(P2.GetName() + " Nhan da thua "); Console.WriteLine(P1.GetName() + "Hung da thang "); break; } } }
public void playgame() { Game.printGame(); while (true) { Console.WriteLine(P1.GetName() + "a turn "); P1.PickBall(Game); Game.printGame(); if (Game.isgameover()) { Console.WriteLine(P1.GetName() + "loses "); Console.WriteLine(P2.GetName() + " wins "); break; } Console.WriteLine(P2.GetName() + "a turn"); P2.PickBall(Game); Game.printGame(); if (Game.isgameover()) { Console.WriteLine(P2.GetName() + "loses "); Console.WriteLine(P1.GetName() + " wins "); break; } } }
public void Playgame() { Game.Printgame(); while (true) { Console.WriteLine(P1.GetName() + " a turn"); P1.PickBall(Game); Game.Printgame(); if (Game.Isgameover()) { Console.WriteLine(P1.GetName() + "Loses"); Console.WriteLine(P2.GetName() + "Win"); break; } Console.WriteLine(P2.GetName() + " a turn"); P2.PickBall(Game); Game.Printgame(); if (Game.Isgameover()) { Console.WriteLine(P1.GetName() + "Win"); Console.WriteLine(P2.GetName() + "Lose"); break; } } }
public void PlayGame() { Game.PrintGame(); while (true) { Console.WriteLine(P1.GetName() + "'a turn"); P1.PickBall(Game); Game.PrintGame(); if (Game.IsGameOver()) { Console.WriteLine(P1.GetName() + "loses"); Console.WriteLine(P1.GetName() + "wins"); break; } Console.WriteLine(P2.GetName() + "' a turn"); P2.PickBall(Game); Game.PrintGame(); if (Game.IsGameOver()) { Console.WriteLine(P2.GetName() + " loses"); Console.WriteLine(P1.GetName() + "wins"); break; } } }
public void PlayGame() { Game.PrintGame(); while (true) { Console.WriteLine(); Console.WriteLine(P1.GetName() + " Play..."); P1.PickBall(Game); Game.PrintGame(); if (Game.IsGameOver()) { Console.WriteLine(); Console.WriteLine("Player 1 : U LOSE =)) "); break; } Console.WriteLine(); Console.WriteLine(P2.GetName() + " Play..."); P2.PickBall(Game); Game.PrintGame(); if (Game.IsGameOver()) { Console.WriteLine(); Console.WriteLine("Player 2 : U LOSE =)) "); break; } } }
public void PlayGame() { Game.PrintGame(); while (true) { P1.PickBall(Game); Console.WriteLine(P1.GetName() + "plays..."); Game.PrintGame(); if (Game.IsGameOver()) { Console.WriteLine("P1 Game Over"); break; } P2.PickBall(Game); Console.WriteLine(P2.GetName() + "plays..."); Game.PrintGame(); if (Game.IsGameOver()) { Console.WriteLine("P2 Game Over "); break; } } }
public void PlayGame() { Game.PrintGame(); while (true) { Console.WriteLine(P1.GetName() + " Plays ...."); P1.Pickball(Game); Game.PrintGame(); if (Game.IsGameOver()) { Console.WriteLine(P1.GetName() + " You Lose"); break; } Console.WriteLine(P2.GetName() + " Plays ...."); P2.Pickball(Game); Game.PrintGame(); if (Game.IsGameOver()) { Console.WriteLine(P2.GetName() + " You Lose"); break; } } }