public void gatherHands() { playerCards.Clear(); AiCards.Clear(); //Add card combination for the player playerCards.AddRange(game.getPlayer().getHand()); playerCards.AddRange(game.getDealer().getFlop()); playerCards.Add(game.getDealer().getTurn()); playerCards.Add(game.getDealer().getRiver()); //Add card combination for the AIplayer AiCards.AddRange(game.getAiPlayer().getHand()); AiCards.AddRange(game.getDealer().getFlop()); AiCards.Add(game.getDealer().getTurn()); AiCards.Add(game.getDealer().getRiver()); }