static void Main(string[] args) {/* * SpeechRecognitionEngine recognizer = new SpeechRecognitionEngine(new System.Globalization.CultureInfo("en-us")); * recognizer.SetInputToDefaultAudioDevice(); * recognizer.LoadGrammar(new DictationGrammar()); * recognizer.RecognizeAsync(RecognizeMode.Multiple); * recognizer.SpeechRecognized += new EventHandler<SpeechRecognizedEventArgs>(recognizer_recognized); * while (true) * { * Console.ReadKey(); * }*/ // Pattern to match identifier string[] forloop = { "keyword", "opening round bracket", "datatype", "identifier", "Equal", "number", "semi colon", "identifier", "relational operator", "number", "semi colon", "identifier", "Increment", "closing round bracket" }; string[] intialization = { "datatype", "identifier", "Equal", "number", "semi colon" }; string pattern = @"^[A-Z|a-z]+[0-9|A-Z|a-z]*"; Regex reg2 = new Regex(pattern); int total = 0; string line = string.Empty; string inputval = string.Empty; label: SpeechSynthesizer reader = new SpeechSynthesizer(); line = Console.ReadLine(); reader.SpeakAsync(line); if (line != string.Empty) { inputval += line; goto label; } string[] tokentype = new string[10000]; string[] previous = new string[1000]; string[] final = inputval.Split(' '); int number; bool find = false; for (int i = 0; i < final.Length; i++) { find = false; dictionary dictionary = new dictionary(); foreach (var input in dictionary.dictionary1) { if (input.Key == final[i]) { tokentype[i] = input.Value; total++; find = true; Console.WriteLine("Token # {2} < {0}, {1} >", final[i], input.Value, total); } } if (find != false) { continue; } if (int.TryParse(final[i], out number)) { tokentype[i] = "number"; total++; Console.WriteLine("Token # {1} < {0}, number >", final[i], total); } else if (reg2.IsMatch(final[i])) { tokentype[i] = "identifier"; total++; Console.WriteLine("Token # {1} < {0}, identifier >", final[i], total); } } Console.WriteLine("Compiled Successfully---\n"); Program p = new Program(); p.StructureCheck(tokentype, forloop, intialization, final); Console.ReadKey(); }