static void Main(string[] args) { long i1 = Environment.WorkingSet; int fi = 4; long i3 = GC.GetTotalMemory(true); Int32[] m = new Int32[100000000]; int[] arr = new int[4] { 156, 215, 318, 50 }; int[] arr2 = new int[4] { 156, 215, 318, 50 }; long i4 = GC.GetTotalMemory(true); long i2 = Environment.WorkingSet; long raz = i2 - i1; long raz2 = i4 - i3; int arrsize = 20; Random rnd = new Random(); LinkedList <int> list = new LinkedList <int>(); for (int i = 0; i < arrsize; i++) { list.AddFirst(rnd.Next(0, arrsize)); } //InsertSort_list(list); //Console.WriteLine("Origin array:" + list.ToString()); Console.WriteLine("\n"); Console.WriteLine("Origin array:"); int[] rndarr = new int[arrsize]; for (int i = 0; i < arrsize; i++) { rndarr[i] = rnd.Next(0, arrsize); Console.Write(rndarr[i] + " "); } int[] rndarr1 = rndarr; int[] rndarr2 = rndarr; int[] rndarr3 = rndarr; Stopwatch sw1 = Stopwatch.StartNew(); SelectionSort(rndarr1); sw1.Stop(); Stopwatch sw2 = Stopwatch.StartNew(); InsertSort(rndarr2); sw2.Stop(); Stopwatch sw4 = Stopwatch.StartNew(); var sortedList = InsertionSort.Sort <int>(list); sw4.Stop(); Stopwatch sw3 = Stopwatch.StartNew(); BucketSort(rndarr3); sw3.Stop(); //Console.WriteLine(i1); //Console.WriteLine(i2); //Console.WriteLine(raz); //Console.WriteLine(raz2); Console.WriteLine("\n"); Console.WriteLine("Selection Sort:"); for (int i = 0; i < arrsize; i++) { Console.Write(rndarr1[i] + " "); } Console.WriteLine("\nTime Elapsed: " + sw1.Elapsed); Console.WriteLine("\n"); Console.WriteLine("Insert Sort:"); for (int i = 0; i < arrsize; i++) { Console.Write(rndarr2[i] + " "); } Console.WriteLine("\nTime Elapsed: " + sw2.Elapsed); Console.WriteLine("\n"); Console.WriteLine("Bucket Sort:"); for (int i = 0; i < arrsize; i++) { Console.Write(rndarr3[i] + " "); } Console.WriteLine("\nTime Elapsed: " + sw3.Elapsed); Console.WriteLine("\n"); Console.WriteLine("Origin list:"); LinkedListNode <int> node; for (node = list.First; node != null; node = node.Next) { Console.Write(node.Value + " "); } Console.WriteLine("\n"); Console.WriteLine("Insert Sort by linked list:"); LinkedListNode <int> node2; for (node2 = sortedList.First; node2 != null; node2 = node2.Next) { Console.Write(node2.Value + " "); } Console.WriteLine("\nTime Elapsed: " + sw4.Elapsed); Console.WriteLine("\n"); Console.WriteLine("Factorial from " + fi + " = " + Factor(fi)); Console.ReadKey(); }
static void Main(string[] args) { var tree1 = new Tree(1); var tree2 = new Tree(2); var tree3 = new Tree(3); var tree4 = new Tree(4); tree1.AddConnection(tree2); tree1.AddConnection(tree3); tree2.AddConnection(tree4); //tree4.AddConnection(tree1); BreadthFirstSearch.Traverse(tree1); DepthFirstSearch.Traverse(tree1); var binaryTreecoc = new BinaryTreeCocoon(); binaryTreecoc.Insert(100); binaryTreecoc.Insert(10); binaryTreecoc.Insert(200); binaryTreecoc.Insert(400); binaryTreecoc.Insert(50); binaryTreecoc.Insert(5); binaryTreecoc.Insert(8); binaryTreecoc.Insert(1); binaryTreecoc.Traverse(); binaryTreecoc.ReversTraverse(); binaryTreecoc.LeftViewTraverse(); binaryTreecoc.RightViewTraverse(); var linkedlist = new CustomLinkedList(1); linkedlist.Next = new CustomLinkedList(2); linkedlist.Next.Next = new CustomLinkedList(3); linkedlist.Next.Next.Next = linkedlist.Next; var ops = new LinkedListOperations(); Console.WriteLine("\r\nCheckCycle"); Console.WriteLine(ops.CheckIfCyclic(linkedlist)); ops.BreakCheckIfCyclic(linkedlist); var mimStack = new MinimumStackOrderOfOne(); Console.WriteLine("\r\nMinimumStack"); mimStack.Push(10); mimStack.Push(100); Console.WriteLine(mimStack.GetMinimum()); mimStack.Push(5); mimStack.Push(20); mimStack.Push(30); Console.WriteLine(mimStack.GetMinimum()); mimStack.Pop(); mimStack.Pop(); mimStack.Pop(); Console.WriteLine(mimStack.GetMinimum()); mimStack.Push(10000); mimStack.Push(50); var data = new SortedArrayToBST().Run(); var sortedss = SelectionSort.Sort(new int[] { 100, 200, 20, 4, 10, 35, }); Console.WriteLine($"\r\nSelectionSort : {JsonConvert.SerializeObject(sortedss)} \r\n"); var sortedis = InsertionSort.Sort(new int[] { 100, 200, 20, 4, 10, 35, }); Console.WriteLine($"\r\nInsertionSort : {JsonConvert.SerializeObject(sortedis)} \r\n"); var arr = new int[] { 100, 200, 20, 4, 10, 35, }; Console.WriteLine($"\r\nHeapSortSort Initials : {JsonConvert.SerializeObject(arr)} \r\n"); var sortedhs = HeapSort.Sort(arr); Console.WriteLine($"\r\nHeapSortSort : {JsonConvert.SerializeObject(sortedhs)} \r\n"); var ar2 = new int[] { 100, 200, 20, 4, 10, 35, }; var sortedhs2 = HeapSort.Sort2(ar2); Console.WriteLine($"\r\nHeapSortSortGeks : {JsonConvert.SerializeObject(sortedhs2)} \r\n"); var ar3 = new int[] { 100, 200, 20, 4, 10, 35, }; var sortedqs = QuickSort.Sort(ar2); Console.WriteLine($"\r\n QuickSort : {JsonConvert.SerializeObject(sortedqs)} \r\n"); Console.ReadKey(); }