static void Main(string[] args) { Diamond diamond1 = new Diamond(); diamond1.ImportCountry = "Canada"; diamond1.Shop = "Perfect Brilliant"; diamond1.FirstName = "Duke"; diamond1.LastName = "Harmont"; diamond1.Print(); ((IWorker)diamond1).Print(); Emerald emerald1 = new Emerald(); emerald1.ImportCountry = "Greenland"; emerald1.Shop = "100%Emeralds"; emerald1.Print(); Flint flint1 = new Flint(); flint1.ImportCountry = "Belarus"; flint1.Shop = "All for travelling"; flint1.Print(); Ruby ruby1 = new Ruby(); ruby1.ImportCountry = "Kenya"; ruby1.Shop = "Smart Stones"; ruby1.Print(); Thread thread1 = new Thread(); thread1.ImportCountry = "Belarus"; thread1.Shop = "House of country"; thread1.Print(); bool a = diamond1 is PrecioiusStone; Console.WriteLine(a); Ruby Ruby2 = ruby1 as Ruby; Console.WriteLine(Ruby2); IGoods[] objects = new IGoods[3]; objects[0] = new Diamond(); objects[1] = new Ruby(); objects[2] = new Emerald(); foreach (IGoods obj in objects) { Printer.iAmPrinting(obj); } Console.ReadKey(); }
static void Main(string[] args) { Diamond diamond1 = new Diamond(); diamond1.ImportCountry = "Canada"; diamond1.Shop = "Perfect Brilliant"; diamond1.FirstName = "Duke"; diamond1.LastName = "Harmont"; diamond1.good = "Diamond"; diamond1.PRice = 1000; diamond1.Print(); ((IWorker)diamond1).Print(); Emerald emerald1 = new Emerald(); emerald1.ImportCountry = "Greenland"; emerald1.Shop = "100%Emeralds"; emerald1.good = "Emerald"; emerald1.PRice = 500; emerald1.Print1(); emerald1.Print(); Flint flint1 = new Flint(); flint1.ImportCountry = "Belarus"; flint1.good = "Flint"; flint1.PRice = 300; flint1.Shop = "All for travelling"; flint1.Print(); Ruby ruby1 = new Ruby(); ruby1.ImportCountry = "Kenya"; ruby1.good = "Ruby"; ruby1.PRice = 800; ruby1.Shop = "Smart Stones"; ruby1.Print(); Thread thread1 = new Thread(); thread1.ImportCountry = "Belarus"; thread1.good = "Thread"; thread1.PRice = 50; thread1.Shop = "House of country"; thread1.Print(); bool a = diamond1 is PrecioiusStone; Console.WriteLine(a); Ruby Ruby2 = ruby1 as Ruby; Console.WriteLine(Ruby2); IGoods[] objects = new IGoods[3]; objects[0] = new Diamond(); objects[1] = new Ruby(); objects[2] = new Emerald(); foreach (IGoods obj in objects) { Printer.iAmPrinting(obj); } Console.WriteLine(); Weight op; op = Weight.Diamond; Console.WriteLine(op); Console.WriteLine(); string k = diamond1.good; Console.WriteLine("The Necklace consists of: "); Necklace necklake = new Necklace(); necklake.Add(flint1); necklake.Add(diamond1); necklake.Add(thread1); necklake.Add(ruby1); necklake.Add(emerald1); necklake.show(); controller control = new controller(); control.Weight(necklake); controller sort = new controller(); sort.Sort(necklake); necklake.show(); Console.ReadKey(); }
static void Main(string[] args) { try { Diamond diamond1 = new Diamond(); diamond1.ImportCountry = "Canada"; diamond1.Shop = "Perfect Brilliant"; diamond1.FirstName = "Duke"; diamond1.LastName = "Harmont"; diamond1.good = "Diamond"; diamond1.PRice = 1000; diamond1.Print(); ((IWorker)diamond1).Print(); Emerald emerald1 = new Emerald(); emerald1.ImportCountry = "Greenland"; emerald1.Shop = "100%Emeralds"; emerald1.good = "Emerald"; emerald1.PRice = 500; emerald1.Print1(); emerald1.Print(); Flint flint1 = new Flint(); flint1.ImportCountry = "Belarus"; flint1.good = "Flint"; flint1.PRice = 300; flint1.Shop = "All for travelling"; flint1.Print(); Ruby ruby1 = new Ruby(); ruby1.ImportCountry = "Kenya"; ruby1.good = "Ruby"; ruby1.PRice = 800; ruby1.Shop = "Smart Stones"; ruby1.Print(); Thread thread1 = new Thread(); thread1.ImportCountry = "Belarus"; thread1.good = "Thread"; thread1.PRice = 50; thread1.Shop = "House of country"; thread1.Print(); bool a = diamond1 is PrecioiusStone; Console.WriteLine(a); Ruby Ruby2 = ruby1 as Ruby; Console.WriteLine(Ruby2); IGoods[] objects = new IGoods[3]; objects[0] = new Diamond(); objects[1] = new Ruby(); objects[2] = new Emerald(); foreach (IGoods obj in objects) { Printer.iAmPrinting(obj); } Console.WriteLine(); Weight op; op = Weight.Diamond; Console.WriteLine(op); Console.WriteLine(); Console.WriteLine("The Necklace consists of: "); Necklace necklake = new Necklace(); necklake.Add(flint1); necklake.Add(diamond1); necklake.Add(thread1); necklake.Add(ruby1); necklake.Add(emerald1); //исключение 1 // necklake.Add(emerald1); //3 исключение //necklake.Del(flint1); //necklake.Del(diamond1); //necklake.Del(thread1); //necklake.Del(ruby1); //necklake.Del(emerald1); necklake.show(); // 2 исключение //Necklace necklake2 = new Necklace(); //necklake2.Del(flint1); int abc = 23456; Debug.Assert(abc == 1, " Условие не выполнено "); controller control = new controller(); control.Weight(necklake); controller sort = new controller(); sort.Sort(necklake); necklake.show(); } catch (ExceptionFull ex) { Console.WriteLine(ex.Message); Console.WriteLine(ex.StackTrace); } catch (ExceptionEmpty ex) { Console.WriteLine(ex.Message); Console.WriteLine(ex.StackTrace); } catch (Exception ex) { Console.WriteLine(ex.Message); Console.WriteLine(ex.StackTrace); } Console.ReadKey(); }