예제 #1
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        public static enemyvalues ImportMonster(string ID)
        {
            enemyvalues enemy = new enemyvalues();

            enemy.MobName   = export_mon(ID, "mob_Name");
            enemy.MobHP     = export_mon(ID, "mob_hp");
            enemy.MobMaxDMG = export_mon(ID, "mob_max_dmg");
            enemy.MobMinDMG = export_mon(ID, "mob_min_dmg");
            enemy.MobEXP    = export_mon(ID, "mob_min_dmg");

            return(enemy);
        }
예제 #2
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        public static enemyvalues AA03()
        {
            enemyvalues rogue = new enemyvalues
            {
                MobName   = "Rogue",
                MobHP     = "350",
                MobMaxDMG = "42",
                MobMinDMG = "4",
                MobEXP    = "200"
            };

            return(rogue);
        }
예제 #3
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        public static enemyvalues A004()
        {
            enemyvalues chicken = new enemyvalues
            {
                MobName   = "Chicken",
                MobHP     = "20",
                MobMaxDMG = "15",
                MobMinDMG = "7",
                MobEXP    = "26"
            };

            return(chicken);
        }
예제 #4
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        public static enemyvalues A002()
        {
            enemyvalues blue_slime = new enemyvalues
            {
                MobName   = "Blue Slime",
                MobHP     = "20",
                MobMaxDMG = "20",
                MobMinDMG = "5",
                MobEXP    = "35"
            };

            return(blue_slime);
        }
예제 #5
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        public static enemyvalues D04()
        {
            enemyvalues jaan = new enemyvalues
            {
                MobName   = "Jaan the nerd",
                MobHP     = "5000",
                MobMaxDMG = "2000",
                MobMinDMG = "200",
                MobEXP    = "10000"
            };

            return(jaan);
        }
예제 #6
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        public static enemyvalues D02()
        {
            enemyvalues kaur = new enemyvalues
            {
                MobName   = "Kaur the mastermind",
                MobHP     = "5000",
                MobMaxDMG = "2000",
                MobMinDMG = "200",
                MobEXP    = "10000"
            };

            return(kaur);
        }
예제 #7
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        public static enemyvalues CC03()
        {
            enemyvalues summoner = new enemyvalues()
            {
                MobName   = "Summoner",
                MobHP     = "2300",
                MobMaxDMG = "110",
                MobMinDMG = "70",
                MobEXP    = "2500"
            };

            return(summoner);
        }
예제 #8
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        public static enemyvalues CC02()
        {
            enemyvalues wizard = new enemyvalues()
            {
                MobName   = "Wizard",
                MobHP     = "2520",
                MobMaxDMG = "92",
                MobMinDMG = "58",
                MobEXP    = "2500",
            };

            return(wizard);
        }
예제 #9
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        public static enemyvalues BB01()
        {
            enemyvalues dungeon_rat = new enemyvalues()
            {
                MobName   = "Dungeon Rat",
                MobHP     = "582",
                MobMaxDMG = "86",
                MobMinDMG = "32",
                MobEXP    = "1000",
            };

            return(dungeon_rat);
        }
예제 #10
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        public static enemyvalues B006()
        {
            enemyvalues ghost = new enemyvalues()
            {
                MobName   = "Ghost",
                MobHP     = "288",
                MobMaxDMG = "32",
                MobMinDMG = "18",
                MobEXP    = "101"
            };

            return(ghost);
        }
예제 #11
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        public static enemyvalues B005()
        {
            enemyvalues scorpion = new enemyvalues()
            {
                MobName   = "Scorpion",
                MobHP     = "256",
                MobMaxDMG = "42",
                MobMinDMG = "13",
                MobEXP    = "97"
            };

            return(scorpion);
        }
예제 #12
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        public static enemyvalues B004()
        {
            enemyvalues black_bear = new enemyvalues()
            {
                MobName   = "Black Bear",
                MobHP     = "308",
                MobMaxDMG = "30",
                MobMinDMG = "18",
                MobEXP    = "108"
            };

            return(black_bear);
        }
예제 #13
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        public static enemyvalues B003()
        {
            enemyvalues wolf = new enemyvalues()
            {
                MobName   = "Wolf",
                MobHP     = "268",
                MobMaxDMG = "32",
                MobMinDMG = "24",
                MobEXP    = "110"
            };

            return(wolf);
        }
예제 #14
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        public static enemyvalues B002()
        {
            enemyvalues poison_spider = new enemyvalues()
            {
                MobName   = "Poison Spider",
                MobHP     = "285",
                MobMaxDMG = "34",
                MobMinDMG = "14",
                MobEXP    = "121"
            };

            return(poison_spider);
        }
예제 #15
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        //Tier1 enemyd lõppevad

        //Tier2 enemyd algavad
        public static enemyvalues B001()
        {
            enemyvalues zombie = new enemyvalues()
            {
                MobName   = "Zombie",
                MobHP     = "235",
                MobMaxDMG = "30",
                MobMinDMG = "15",
                MobEXP    = "105"
            };

            return(zombie);
        }
예제 #16
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        public static enemyvalues C006() //peaks olema suht rare
        {
            enemyvalues gnome = new enemyvalues()
            {
                MobName   = "Gnome",
                MobHP     = "4000",
                MobMaxDMG = "40",
                MobMinDMG = "20",
                MobEXP    = "2500"
            };

            return(gnome);
        }
예제 #17
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        public static enemyvalues CC01()
        {
            enemyvalues unicow = new enemyvalues()
            {
                MobName   = "Unicow",
                MobHP     = "2840",
                MobMaxDMG = "102",
                MobMinDMG = "52",
                MobEXP    = "2500"
            };

            return(unicow);
        }
예제 #18
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        public static enemyvalues BB02()
        {
            enemyvalues giant = new enemyvalues()
            {
                MobName   = "Giant",
                MobHP     = "750",
                MobMaxDMG = "56",
                MobMinDMG = "22",
                MobEXP    = "1000"
            };

            return(giant);
        }
예제 #19
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        // A - Tier1
        // B - Tier2
        // C - Tier3
        // AA - Tier1 boss
        // BB - Tier2 boss
        // CC - Tier3 boss
        // D - FINAL BOSS!!!!
        // G - test

        //Tier1 enemyd algavad
        public static enemyvalues A001()
        {
            enemyvalues green_slime = new enemyvalues
            {
                MobName   = "Green Slime",
                MobHP     = "15",
                MobMaxDMG = "15",
                MobMinDMG = "5",
                MobEXP    = "30"
            };

            return(green_slime);
        }
예제 #20
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        public static enemyvalues BB03()
        {
            enemyvalues black_knight = new enemyvalues()
            {
                MobName   = "Black Knight",
                MobHP     = "674",
                MobMaxDMG = "48",
                MobMinDMG = "40",
                MobEXP    = "1000"
            };

            return(black_knight);
        }
예제 #21
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        //Tier3 enemyd lõppevad

        //Final bossid:
        public static enemyvalues D01()
        {
            enemyvalues hindrek = new enemyvalues
            {
                MobName   = "Hindrek the genius",
                MobHP     = "5000",
                MobMaxDMG = "2000",
                MobMinDMG = "200",
                MobEXP    = "10000"
            };

            return(hindrek);
        }
예제 #22
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        //Tier2 enemyd lõppevad

        //Tier3 enemyd algavad
        public static enemyvalues C001()
        {
            enemyvalues pirate = new enemyvalues()
            {
                MobName   = "Pirate",
                MobHP     = "740",
                MobMaxDMG = "64",
                MobMinDMG = "38",
                MobEXP    = "400"
            };

            return(pirate);
        }
예제 #23
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        public static enemyvalues D03()
        {
            enemyvalues karl = new enemyvalues
            {
                MobName   = "Karl the betrayer",
                MobHP     = "5",
                MobMaxDMG = "2000",
                MobMinDMG = "200",
                MobEXP    = "10000"
            };

            return(karl);
        }
예제 #24
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        public static enemyvalues C002()
        {
            enemyvalues head_thief = new enemyvalues()
            {
                MobName   = "Head thief",
                MobHP     = "950",
                MobMaxDMG = "86",
                MobMinDMG = "40",
                MobEXP    = "452"
            };

            return(head_thief);
        }
예제 #25
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        //final bossid lõppevad

        //test:
        public static enemyvalues G01()
        {
            enemyvalues test = new enemyvalues
            {
                MobName   = "Test mob",
                MobHP     = "10",
                MobMaxDMG = "8",
                MobMinDMG = "5",
                MobEXP    = "200001"
            };

            return(test);
        }
예제 #26
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        public static enemyvalues C003()
        {
            enemyvalues archer = new enemyvalues()
            {
                MobName   = "Archer",
                MobHP     = "1050",
                MobMaxDMG = "70",
                MobMinDMG = "30",
                MobEXP    = "430"
            };

            return(archer);
        }
예제 #27
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        public static enemyvalues A003()
        {
            enemyvalues rat = new enemyvalues
            {
                MobName   = "Rat",
                MobHP     = "25",
                MobMaxDMG = "25",
                MobMinDMG = "7",
                MobEXP    = "40"
            };

            return(rat);
        }
예제 #28
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        public static enemyvalues C004()
        {
            enemyvalues skeleton = new enemyvalues()
            {
                MobName   = "Skeleton",
                MobHP     = "820",
                MobMaxDMG = "52",
                MobMinDMG = "45",
                MobEXP    = "482"
            };

            return(skeleton);
        }
예제 #29
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        public static enemyvalues A005()
        {
            enemyvalues snake = new enemyvalues
            {
                MobName   = "Snake",
                MobHP     = "40",
                MobMaxDMG = "30",
                MobMinDMG = "10",
                MobEXP    = "35"
            };

            return(snake);
        }
예제 #30
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        public static enemyvalues C005()
        {
            enemyvalues minotaur = new enemyvalues()
            {
                MobName   = "Minotaur",
                MobHP     = "1082",
                MobMaxDMG = "73",
                MobMinDMG = "52",
                MobEXP    = "500"
            };

            return(minotaur);
        }