static void Main(string[] args) { //EventTest e = new EventTest(); /* 实例化对象,第一次没有触发事件 */ //subscribEvent v = new subscribEvent(); /* 实例化对象 */ //e.ChangeNum += new EventTest.NumManipulationHandler(v.printf); /* 注册 */ //e.SetValue(7); //e.SetValue(11); //Console.Read(); //PTest p = new PTest(); ////p.GreetPeople((a, b) => Console.WriteLine(a + b), "早上好", "夏明"); ////Action<string, string> act = p.ChineseGreeting; ////act += p.ChineseGreeting1; ////p.GreetPeople(act, "goodmorning", "夏明"); ////PTest PTest = new PTest(); ////PTest.MakeGreet += (a, b) => Console.WriteLine(a+b); ////PTest.GetTest("小明", "你好"); //Heater heater = new Heater(); //Alarm alarm = new Alarm(); //heater.BoilEvent += alarm.MakeAlert; //注册方法 ////heater.BoilEvent += (new Alarm()).MakeAlert; //给匿名对象注册方法 //heater.BoilEvent += Display.ShowMsg; //注册静态方法 //heater.BoilWater(); //烧水,会 Heater heater = new Heater(); Alarm alarm = new Alarm(); heater.Boiled += alarm.MakeAlert; //注册方法 heater.Boiled += (new Alarm()).MakeAlert; //给匿名对象注册方法 heater.Boiled += new Heater.BoiledEventHandler(alarm.MakeAlert); //也可以这么注册 heater.Boiled += Display.ShowMsg; //注册静态方法 heater.BoilWater(); //烧水,会自动调用注册过对象的方法 Console.Read(); }
static void Main() { Heater ht = new Heater(); ht.BoilWater(); }