public void AddCommandToConsole() { // Adds command to the list of commands DeveloperConsole.AddCommandsToConsole(CommandText, this); // Prints in the console that it has done this DeveloperConsole.AddMessageToConsole(Name + " has been added to the console"); }
public void AddCommandToConsole() { string addMessage = " command has been added to the console."; DeveloperConsole.AddCommandsToConsole(Command, this); Debug.Log(Name + addMessage); }
public void AddCommandToConsole() { string addMessage = " command has been added to the console."; DeveloperConsole.AddCommandsToConsole(Command, this); //GameSystemManager.GetSystem<DeveloperConsole>().AddMessageToConsole(Name + addMessage); }