public void socket_state(stringArgs state) { if (stateResponse != null) { stateResponse(this, state); } }
private void OnClose(object sender, WebSocketSharp.CloseEventArgs e) { stringArgs pack = new stringArgs(e.Code.ToString()); socket_state(pack); }
private void OnError(object sender, WebSocketSharp.ErrorEventArgs e) { stringArgs s = new stringArgs(e.Message); socket_state(s); }
private void OnOpen(object sender, EventArgs e) { stringArgs s = new stringArgs("open"); socket_state(s); }