public void InitializeGame() { gameBoard = new GameBoard(); gameBoard.Initialize(); BoardLocationColors = new ObservableCollection<string> (Enumerable.Repeat<string>("AliceBlue", GameBoard.MaxRow * GameBoard.MaxColumn)); RedPlayersTurn = "Visible"; BlackPlayersTurn = "Hidden"; RedPlayerWins = "Hidden"; BlackPlayerWins = "Hidden"; CurrentPlayerDisc = Disc.Red; IsBoardEnabled = "True"; }
public void Setup() { board = new GameBoard(); board.Initialize(); }