예제 #1
0
 public SceneGraph()
 {
     Root  = new SceneGroup(this);
     Index = new BoundingBoxTree <SceneNode> ();
 }
예제 #2
0
파일: Scene.cs 프로젝트: johtela/Compose3D
 public static SceneNode Add(this SceneGroup group, params SceneNode[] subNodes)
 {
     return(group.Add(subNodes as IEnumerable <SceneNode>));
 }