public override AbstractNode VisitWhileLoop([NotNull] GiraphParser.WhileLoopContext context) { WhileLoopNode WhileNode = new WhileLoopNode(context.Start.Line, context.Start.Column); // Read the boolComparison for the while loop. WhileNode.BoolCompare = Visit(context.GetChild(1)); // Read the codeblock in the whileLoop foreach (var Child in context.codeBlock().codeBlockContent()) { WhileNode.AdoptChildren(Visit(Child.GetChild(0))); } return(WhileNode); }
public override void Visit(WhileLoopNode node) { ProgramCode.Append("WHILE "); node.BoolCompare.Accept(this); VisitChildren(node); }
public override void Visit(WhileLoopNode node) { _symbolTable.SetCurrentNode(node); node.BoolCompare.Accept(this); VisitChildrenNewScope(node, BlockType.WhileLoop); }
public abstract void Visit(WhileLoopNode node);