private void WatchScoreFile() { string realPath = Path.GetDirectoryName(ScoreLocation) + '\\'; string filename = Path.GetFileName(ScoreLocation); DocumentLifetimeManager.WatchFile(realPath, filename); }
private void ReloadSeverities() { string realPath = _solutionDir + _path; DocumentLifetimeManager.WatchFile(realPath, _scoreFileName); LoadSeverities(realPath + _scoreFileName); }