/// <inheritdoc /> protected override void Unload() { ModuleInstance = null; GameService.Graphics.World.Entities.Remove(_northBb); GameService.Graphics.World.Entities.Remove(_eastBb); GameService.Graphics.World.Entities.Remove(_southBb); GameService.Graphics.World.Entities.Remove(_westBb); }
public CompassModule([Import("ModuleParameters")] ModuleParameters moduleParameters) : base(moduleParameters) { ModuleInstance = this; }