public CompOversizedWeapon() { if (!(props is CompProperties_OversizedWeapon)) { props = new CompProperties_OversizedWeapon(); } }
private static float AngleOffsetAtPeace(Thing eq, bool isFighting, CompProperties_OversizedWeapon props) { var offsetAtPeace = eq.def.equippedAngleOffset; if (!isFighting && props != null && props.verticalFlipOutsideCombat) { offsetAtPeace += 180f; } return(offsetAtPeace); }
private static Vector3 OffsetFromRotation(Rot4 rotation, CompProperties_OversizedWeapon props) { if (rotation == Rot4.North) { return(props.northOffset); } else if (rotation == Rot4.East) { return(props.eastOffset); } else if (rotation == Rot4.West) { return(props.westOffset); } else { return(props.southOffset); } }
private static float NonCombatAngleAdjustment(Rot4 rotation, CompProperties_OversizedWeapon props) { if (rotation == Rot4.North) { return(props.angleAdjustmentNorth); } else if (rotation == Rot4.East) { return(props.angleAdjustmentEast); } else if (rotation == Rot4.West) { return(props.angleAdjustmentWest); } else { return(props.angleAdjustmentSouth); } }
// Token: 0x0600000E RID: 14 RVA: 0x000027F8 File Offset: 0x000009F8 public static void get_Graphic_PostFix(Thing __instance, ref Graphic __result) { Graphic value = Traverse.Create(__instance).Field("graphicInt").GetValue <Graphic>(); bool flag = value != null; if (flag) { ThingWithComps thingWithComps = __instance as ThingWithComps; bool flag2 = thingWithComps != null; if (flag2) { bool flag3 = thingWithComps.ParentHolder is Pawn; if (!flag3) { ThingComp thingComp = thingWithComps.AllComps.FirstOrDefault((ThingComp y) => y.GetType().ToString().Contains("ActivatableEffect")); bool flag4 = thingComp != null; if (flag4) { Pawn value2 = Traverse.Create(thingComp).Property("GetPawn", null).GetValue <Pawn>(); bool flag5 = value2 != null; if (flag5) { return; } } CompOversizedWeapon compOversizedWeapon = thingWithComps.TryGetComp <CompOversizedWeapon>(); bool flag6 = compOversizedWeapon != null; if (flag6) { CompProperties_OversizedWeapon props = compOversizedWeapon.Props; bool flag7 = ((props != null) ? props.groundGraphic : null) == null; if (flag7) { value.drawSize = __instance.def.graphicData.drawSize; __result = value; } else { bool isEquipped = compOversizedWeapon.IsEquipped; if (isEquipped) { value.drawSize = __instance.def.graphicData.drawSize; __result = value; } else { CompProperties_OversizedWeapon props2 = compOversizedWeapon.Props; Graphic graphic; if (props2 == null) { graphic = null; } else { GraphicData groundGraphic = props2.groundGraphic; graphic = ((groundGraphic != null) ? groundGraphic.GraphicColoredFor(__instance) : null); } Graphic graphic2 = graphic; bool flag8 = graphic2 != null; if (flag8) { graphic2.drawSize = compOversizedWeapon.Props.groundGraphic.drawSize; __result = graphic2; } else { value.drawSize = __instance.def.graphicData.drawSize; __result = value; } } } } } } } }