예제 #1
0
 private void OnSendP2PPacketFailed(P2PSessionConnectFail_t callbackData)
 {
     this._onSendP2PPacketFailed(new SteamID(callbackData.m_steamID), (EP2PSessionError)callbackData.m_eP2PSessionError);
 }
예제 #2
0
파일: Networking.cs 프로젝트: Zeludon/FEZ
 private void OnSendP2PPacketFailed(P2PSessionConnectFail_t callbackData)
 {
   this._onSendP2PPacketFailed(new SteamID(callbackData.m_steamID), (EP2PSessionError) callbackData.m_eP2PSessionError);
 }