private async Task MessageReceived(SocketMessage message) { _commandHandler.HandleCommandAsync(message); MessageRewardHandler.HandleMessageRewards(message); if (_applicationSettings.LoggerDownloadingAttachment) { _serverActivityLogger.Client_MessageReceived(message); } }
public DiscordEventHandler(Logger logger, TriviaGames triviaGames, DiscordSocketClient client, CommandHandler commandHandler, ApplicationSettings applicationSettings, ListManager listManager, IOnboarding onboarding, BlogHandler blogHandler, Announcements announcements, MessageRewardHandler messageRewardHandler, RepeatedTaskFunctions repeatedTaskFunctions, GlobalGuildAccounts globalGuildAccounts) { _logger = logger; _client = client; _commandHandler = commandHandler; _applicationSettings = applicationSettings; _triviaGames = triviaGames; _listManager = listManager; _onboarding = onboarding; _blogHandler = blogHandler; _announcements = announcements; _messageRewardHandler = messageRewardHandler; _repeatedTaskFunctions = repeatedTaskFunctions; _globalGuildAccounts = globalGuildAccounts; }
private async Task MessageReceived(SocketMessage message) { _commandHandler.HandleCommandAsync(message); MessageRewardHandler.HandleMessageRewards(message); }