public byte[] GenerateIconFile() { int[] sizes = this.bitmaps.Keys.OrderBy(i => i).ToArray(); if (sizes.Length == 0) { throw new InvalidOperationException("Cannot generate empty icon file."); } List <byte> imageBytes = new List <byte>(); List <int> startingPositions = new List <int>(); int startingPosition = 6 + 16 * sizes.Length; // ico header is 6 bytes and each file header is 16 bytes. List <byte> icoHeader = new List <byte>(); List <byte> pngHeaders = new List <byte>(); List <byte> pngPayloads = new List <byte>(); ToLittleEndian(0, 2, icoHeader); // first two bytes are always 0 ToLittleEndian(1, 2, icoHeader); // 1 for ICO format (2 is CUR) ToLittleEndian(sizes.Length, 2, icoHeader); // number of files foreach (int size in sizes) { SystemBitmap originalImage = this.bitmaps[size]; int width = originalImage.Width; int height = originalImage.Height; int x = (size - width) / 2; int y = (size - height) / 2; SystemBitmap resource = new SystemBitmap(size, size); SystemBitmap.Graphics g = resource.MakeGraphics(); g.Blit(originalImage, x, y); g.Cleanup(); byte[] pngBytes = resource.SaveBytes(ImageFormat.PNG); pngPayloads.AddRange(pngBytes); ToLittleEndian(size == 256 ? 0 : size, 1, pngHeaders); ToLittleEndian(size == 256 ? 0 : size, 1, pngHeaders); ToLittleEndian(0, 1, pngHeaders); // 0 for not using a color palette ToLittleEndian(0, 1, pngHeaders); // reserved, always 0 ToLittleEndian(0, 2, pngHeaders); // 0 color planes. ToLittleEndian(32, 2, pngHeaders); // 32 bits per pixel ToLittleEndian(pngBytes.Length, 4, pngHeaders); // file size in bytes ToLittleEndian(startingPosition, 4, pngHeaders); // byte position from the beginning of the file startingPosition += pngBytes.Length; } List <byte> finalOutput = icoHeader; finalOutput.AddRange(pngHeaders); finalOutput.AddRange(pngPayloads); return(finalOutput.ToArray()); }
public IconSetGenerator AddInputImage(SystemBitmap bmp) { if (bmp.Width != bmp.Height) { int size = Math.Max(bmp.Width, bmp.Height); SystemBitmap newBmp = new SystemBitmap(size, size); this.ownedBitmapReferences.Add(newBmp); SystemBitmap.Graphics g = newBmp.MakeGraphics(); int x = (size - bmp.Width) / 2; int y = (size - bmp.Height) / 2; g.Blit(bmp, x, y); g.Cleanup(); bmp = newBmp; } this.bitmaps.Add(bmp); this.bitmapMaxDimenion.Add(Math.Max(bmp.Width, bmp.Height)); return(this); }
public Dictionary <int, SystemBitmap> Generate() { Dictionary <int, SystemBitmap> lookup = new Dictionary <int, SystemBitmap>(); SystemBitmap[] sources = this.bitmaps.OrderBy(b => - b.Width).ToArray(); foreach (int desiredSize in this.outputSizes) { SystemBitmap source = this.FindBestMatch(sources, desiredSize); SystemBitmap bmp = new SystemBitmap(desiredSize, desiredSize); SystemBitmap.Graphics g = bmp.MakeGraphics(); g.Blit(source, 0, 0, desiredSize, desiredSize); g.Cleanup(); lookup.Add(desiredSize, bmp); } this.Cleanup(); return(lookup); }