static void Main(string[] args) { var controller = new RemoteController(); var tv = new TV(); var fan = new Fan(); var video = new Video(); CommandObject videoActionOn = new VideoActionOn(video); CommandObject videoActionOff = new VideoActionOff(video); CommandObject tvActionOn = new TvActionOn(tv); CommandObject tvActionOff = new TvActionOff(tv); CommandObject fanActionOn = new FanActionOn(fan); CommandObject fanActionOff = new FanActionOff(fan); controller.AddActionOn(videoActionOn); controller.AddActionOff(videoActionOff); controller.AddActionOn(tvActionOn); controller.AddActionOff(tvActionOff); controller.AddActionOn(fanActionOn); controller.AddActionOff(fanActionOff); Console.WriteLine(controller); Console.WriteLine("----> Video On"); controller.ExecuteOn(0); controller.Undo(); Console.WriteLine("----> TV On"); controller.ExecuteOn(1); controller.Undo(); Console.WriteLine("----> Fan On"); controller.ExecuteOn(2); controller.Undo(); Console.WriteLine("Nothing Assigned"); controller.ExecuteOn(3); controller.Undo(); Console.WriteLine("Nothing Assigned"); controller.ExecuteOn(4); controller.Undo(); Console.WriteLine("----> Video Off"); controller.ExecuteOff(0); controller.Undo(); Console.WriteLine("----> TV Off"); controller.ExecuteOff(1); controller.Undo(); Console.WriteLine("----> Fan Off"); controller.ExecuteOff(2); controller.Undo(); Console.WriteLine("Nothing Assigned"); controller.ExecuteOff(3); controller.Undo(); Console.WriteLine("Nothing Assigned"); controller.ExecuteOff(4); controller.Undo(); Console.WriteLine(" ---- MULTIPLE ACTIONS AND MULTIPLE UNDOES ----"); controller.ExecuteOn(0); controller.ExecuteOn(1); controller.ExecuteOn(2); controller.ExecuteOff(0); controller.ExecuteOff(1); controller.ExecuteOff(2); controller.Undo(); controller.Undo(); controller.Undo(); controller.Undo(); controller.Undo(); controller.Undo(); controller.Undo(); controller.Undo(); controller.Undo(); controller.Undo(); controller.Undo(); controller.Undo(); }
public TvActionOff(TV tv) { this.tv = tv; }
public TvActionOn(TV tv) { this.tv = tv; }