예제 #1
0
        void HandleWillShowBonusPopover(object sender, WillShowPopoverEventArgs e)
        {
            _SpecialPopover.Items.Clear();

            List <Tuple <bool, WeaponSpecialAbility> > list = new List <Tuple <bool, WeaponSpecialAbility> >();

            if (_WeaponItem.Weapon.Ranged)
            {
                foreach (WeaponSpecialAbility ability in WeaponSpecialAbility.RangedAbilities)
                {
                    bool contains = false;

                    if (_WeaponItem.SpecialAbilitySet.ContainsKey(ability.Name))
                    {
                        contains = true;
                    }
                    else if (ability.AltName != null && ability.AltName.Length > 0 &&
                             _WeaponItem.SpecialAbilitySet.ContainsKey(ability.AltName))
                    {
                        contains = true;
                    }

                    list.Add(new Tuple <bool, WeaponSpecialAbility>(contains, ability));
                }
            }
            else
            {
                foreach (WeaponSpecialAbility ability in WeaponSpecialAbility.MeleeAbilities)
                {
                    bool contains = false;

                    if (_WeaponItem.SpecialAbilitySet.ContainsKey(ability.Name))
                    {
                        contains = true;
                    }
                    else if (ability.AltName != null && ability.AltName.Length > 0 &&
                             _WeaponItem.SpecialAbilitySet.ContainsKey(ability.AltName))
                    {
                        contains = true;
                    }



                    list.Add(new Tuple <bool, WeaponSpecialAbility>(contains, ability));
                }
            }

            list.Sort((a, b) => a.Item2.Name.CompareTo(b.Item2.Name));

            foreach (var v in list)
            {
                _SpecialPopover.Items.Add(new ButtonStringPopoverItem()
                {
                    Text = v.Item2.Name, Tag = v,
                    Icon = v.Item1?"check":null
                });
            }
        }
        void Handle_ValueListWillShowPopover(object sender, WillShowPopoverEventArgs e)
        {
            if (StringList)
            {
                List <String> values = ((String)Value).Tokenize(',');

                foreach (ButtonStringPopoverItem item in _ValueListPopover.Items)
                {
                    item.Selected = values.Contains((string)item.Tag);
                }
            }
        }
 void HandleWillShowAttackPopover(object sender, WillShowPopoverEventArgs e)
 {
     if (_AttackPopover.Items.Count == 0)
     {
         foreach (var r in from w in Weapon.Weapons where w.Value.Natural orderby w.Value.Name ascending select w.Value)
         {
             _AttackPopover.Items.Add(new ButtonStringPopoverItem()
             {
                 Text = r.Name, Tag = r
             });
         }
     }
 }
예제 #4
0
        void HandleWillShowOtherPopover(object sender, WillShowPopoverEventArgs e)
        {
            ButtonStringPopover popover = (ButtonStringPopover)sender;
            int item = (int)popover.Data;

            popover.Items.Clear();

            switch (template)
            {
            case AdvancerTemplate.Skeleton:
                e.Cancel = true;
                _SelectedSkeletonTypes[item] = !_SelectedSkeletonTypes[item];
                HandleChange();

                break;

            case AdvancerTemplate.Zombie:
                popover.Items.Add(new ButtonStringPopoverItem()
                {
                    Text = ZombieText(Monster.ZombieType.Normal, false), Tag = Monster.ZombieType.Normal
                });
                popover.Items.Add(new ButtonStringPopoverItem()
                {
                    Text = ZombieText(Monster.ZombieType.Fast, false), Tag = Monster.ZombieType.Fast
                });
                popover.Items.Add(new ButtonStringPopoverItem()
                {
                    Text = ZombieText(Monster.ZombieType.Plague, false), Tag = Monster.ZombieType.Plague
                });
                break;

            case AdvancerTemplate.HalfDragon:
                foreach (string s in Monster.DragonColors)
                {
                    popover.Items.Add(new ButtonStringPopoverItem()
                    {
                        Text = s.Capitalize(), Tag = s
                    });
                }
                break;

            case AdvancerTemplate.HalfCelestial:
            case AdvancerTemplate.HalfFiend:
                e.Cancel             = true;
                _SelectedStats[item] = !_SelectedStats[item];
                HandleChange();
                break;
            }
        }
 void HandleWillShowDamagePopover(object sender, WillShowPopoverEventArgs e)
 {
     if (_DamagePopover.Items.Count == 0)
     {
         DieStep die = new DieStep(0, 1);
         for (int i = 0; i < 11; i++)
         {
             _DamagePopover.Items.Add(new ButtonStringPopoverItem()
             {
                 Text = die.Text, Tag = die
             });
             DieRoll roll = new DieRoll(die.Count, die.Die, 0);
             roll = DieRoll.StepDie(roll, 1);
             die  = roll.Step;
         }
     }
 }
예제 #6
0
        void HandleBTouchUpInside(object sender, EventArgs e)
        {
            WillShowPopoverEventArgs ea = new WillShowPopoverEventArgs();

            if (WillShowPopover != null)
            {
                WillShowPopover(this, ea);
            }

            _CurrentItems = _Items;

            RecalcHeight();

            if (!ea.Cancel)
            {
                _controller.PresentFromRect(_button.Frame, _button.Superview, UIPopoverArrowDirection.Any, true);
                TableView.ReloadData();
            }
        }
        void HandleWillShowDetailPopover(object sender, WillShowPopoverEventArgs e)
        {
            if (_SelectedSkill.IsEmptyOrNull())
            {
                e.Cancel = true;
            }
            else
            {
                _SkillDetailPopover.Items.Clear();
                Monster.SkillInfo det = Monster.SkillsDetails[_SelectedSkill];

                foreach (var v in det.Subtypes)
                {
                    _SkillDetailPopover.Items.Add(new ButtonStringPopoverItem()
                    {
                        Text = v, Tag = v
                    });
                }
            }
        }
예제 #8
0
        void HandleWillShowAddAttacksPopover(object sender, WillShowPopoverEventArgs e)
        {
            bool ranged = _SelectedTab == TypeTab.RangedTab;
            bool melee  = _SelectedTab == TypeTab.MeleeTab;


            int handsAvailable = melee?_Attacks.Hands - CountHands(_VisibleSet):0;



            _AddAttackPopover.Items.Clear();
            foreach (Weapon w in from x in Weapon.Weapons.Values
                     where (x.HandsUsed <= handsAvailable || ranged) && x.Ranged == ranged
                     orderby x.Name select x)
            {
                _AddAttackPopover.Items.Add(new ButtonStringPopoverItem()
                {
                    Text = (w.Name + " " + w.DamageText).Capitalize(), Tag = w
                });
            }
        }
예제 #9
0
        void HandleWillShowBonus(object sender, WillShowPopoverEventArgs e)
        {
            _BonusPopover.Items.Clear();

            _BonusPopover.Items.Add(new ButtonStringPopoverItem()
            {
                Text = "-", Tag = 0
            });

            _BonusPopover.Items.Add(new ButtonStringPopoverItem()
            {
                Text = "mwk", Tag = null
            });
            for (int i = 1; i < 6; i++)
            {
                _BonusPopover.Items.Add(new ButtonStringPopoverItem()
                {
                    Text = i.PlusFormat(), Tag = i
                });
            }
        }