void LoadOptions() { try { RollHP = CoreSettings.LoadBoolValue("RollHP", false); UseCore = CoreSettings.LoadBoolValue("UseCore", true); UseAPG = CoreSettings.LoadBoolValue("UseAPG", true); UseChronicles = CoreSettings.LoadBoolValue("UseChronicles", true); UseModules = CoreSettings.LoadBoolValue("UseModules", true); UseUltimateMagic = CoreSettings.LoadBoolValue("UseUltimateMagic", true); UseUltimateCombat = CoreSettings.LoadBoolValue("UseUltimateCombat", true); UseOther = CoreSettings.LoadBoolValue("UseOther", true); ConfirmCharacterDelete = CoreSettings.LoadBoolValue("ConfirmCharacterDelete", false); ConfirmInitiativeRoll = CoreSettings.LoadBoolValue("ConfirmInitiativeRoll", false); ConfirmClose = CoreSettings.LoadBoolValue("ConfirmClose", false); ShowAllDamageDice = CoreSettings.LoadBoolValue("ShowAllDamageDice", false); PlayerMiniMode = CoreSettings.LoadBoolValue("PlayerMiniMode", false); MonsterMiniMode = CoreSettings.LoadBoolValue("MonsterMiniMode", false); MainWindowWidth = CoreSettings.LoadIntValue("MainWindowWidth", -1); MainWindowHeight = CoreSettings.LoadIntValue("MainWindowHeight", -1); MainWindowLeft = CoreSettings.LoadIntValue("MainWindowLeft", int.MinValue); MainWindowTop = CoreSettings.LoadIntValue("MainWindowTop", int.MinValue); SelectedTab = CoreSettings.LoadIntValue("SelectedTab", 0); AlternateInitRoll = CoreSettings.LoadStringValue("AlternateInitRoll", "3d6"); AlternateInit3d6 = CoreSettings.LoadBoolValue("AlternateInit3d6", false); InitiativeShowPlayers = CoreSettings.LoadBoolValue("InitiativeShowPlayers", true); InitiativeShowMonsters = CoreSettings.LoadBoolValue("InitiativeShowMonsters", true); InitiativeHideMonsterNames = CoreSettings.LoadBoolValue("InitiativeHideMonsterNames", false); InitiativeHidePlayerNames = CoreSettings.LoadBoolValue("InitiativeHidePlayerNames", false); InitiativeShowConditions = CoreSettings.LoadBoolValue("InitiativeShowConditions", false); InitiativeConditionsSize = CoreSettings.LoadIntValue("InitiativeConditionsSize", 2); InitiativeAlwaysOnTop = CoreSettings.LoadBoolValue("InitiativeAlwaysOnTop", false); InitiativeScale = CoreSettings.LoadDoubleValue("InitiativeScale", 1.0); InitiativeFlip = CoreSettings.LoadBoolValue("InitiativeFlip", false); RunCombatViewService = CoreSettings.LoadBoolValue("RunCombatViewService", false); ShowHiddenInitValue = CoreSettings.LoadBoolValue("ShowHiddenInitValue", false); AddMonstersHidden = CoreSettings.LoadBoolValue("AddMonstersHidden", false); StatsOpenByDefault = CoreSettings.LoadBoolValue("StatsOpenByDefault", false); CheckForUpdates = CoreSettings.LoadBoolValue("CheckForUpdates", true); DefaultHPMode = (Character.HPMode)CoreSettings.LoadIntValue("DefaultHPMode", 0); MonsterDBFilter = (MonsterSetFilter)CoreSettings.LoadIntValue("MonsterDBFilter", (int)MonsterSetFilter.Monsters); MonsterTabFilter = (MonsterSetFilter)CoreSettings.LoadIntValue("MonsterTabFilter", (int)MonsterSetFilter.Monsters); ColorScheme = CoreSettings.LoadIntValue("ColorScheme", 0); DarkScheme = CoreSettings.LoadBoolValue("DarkScheme", false); RulesSystem = (RulesSystem)CoreSettings.LoadIntValue("RulesSystem", 0); RunLocalService = CoreSettings.LoadBoolValue("RunLocalService", false); RunWebService = CoreSettings.LoadBoolValue("RunWebService", true); LocalServicePort = (ushort)CoreSettings.LoadIntValue("LocalServicePort", LocalCombatManagerService.DefaultPort); LocalServicePasscode = CoreSettings.LoadStringValue("LocalServicePasscode", ""); optionsLoaded = true; } catch (System.Security.SecurityException ex) { System.Diagnostics.Debug.WriteLine(ex.ToString()); } }
public void SaveOptions(SettingsSaveSection section) { if (optionsLoaded) { try { RegistryKey key = Microsoft.Win32.Registry.CurrentUser.CreateSubKey("Software\\CombatManager", RegistryKeyPermissionCheck.Default); if (section == SettingsSaveSection.All) { CoreSettings.SaveBoolValue("RollHP", RollHP); CoreSettings.SaveBoolValue("ConfirmCharacterDelete", ConfirmCharacterDelete); CoreSettings.SaveBoolValue("ConfirmInitiativeRoll", ConfirmInitiativeRoll); CoreSettings.SaveBoolValue("ConfirmClose", ConfirmClose); CoreSettings.SaveBoolValue("ShowAllDamageDice", ShowAllDamageDice); CoreSettings.SaveBoolValue("AlternateInit3d6", AlternateInit3d6); CoreSettings.SaveStringValue("AlternateInitRoll", AlternateInitRoll); CoreSettings.SaveBoolValue("RunCombatViewService", RunCombatViewService); CoreSettings.SaveBoolValue("ShowHiddenInitValue", ShowHiddenInitValue); CoreSettings.SaveBoolValue("AddMonstersHidden", AddMonstersHidden); CoreSettings.SaveBoolValue("StatsOpenByDefault", StatsOpenByDefault); CoreSettings.SaveBoolValue("CheckForUpdates", CheckForUpdates); CoreSettings.SaveIntValue("ColorScheme", ColorScheme); CoreSettings.SaveIntValue("DefaultHPMode", (int)DefaultHPMode); } if (section == SettingsSaveSection.System || section == SettingsSaveSection.All) { CoreSettings.SaveIntValue("RulesSystem", (int)RulesSystem); } if (section == SettingsSaveSection.WindowState || section == SettingsSaveSection.All) { CoreSettings.SaveBoolValue("PlayerMiniMode", PlayerMiniMode); CoreSettings.SaveBoolValue("MonsterMiniMode", MonsterMiniMode); CoreSettings.SaveIntValue("MainWindowWidth", MainWindowWidth); CoreSettings.SaveIntValue("MainWindowHeight", MainWindowHeight); CoreSettings.SaveIntValue("MainWindowLeft", MainWindowLeft); CoreSettings.SaveIntValue("MainWindowTop", MainWindowTop); CoreSettings.SaveIntValue("SelectedTab", SelectedTab); } if (section == SettingsSaveSection.Sources || section == SettingsSaveSection.All) { CoreSettings.SaveBoolValue("UseCore", UseCore); CoreSettings.SaveBoolValue("UseAPG", UseAPG); CoreSettings.SaveBoolValue("UseChronicles", UseChronicles); CoreSettings.SaveBoolValue("UseModules", UseModules); CoreSettings.SaveBoolValue("UseUltimateMagic", UseUltimateMagic); CoreSettings.SaveBoolValue("UseUltimateCombat", UseUltimateCombat); CoreSettings.SaveBoolValue("UseOther", UseOther); } if (section == SettingsSaveSection.All || section == SettingsSaveSection.Initiative) { CoreSettings.SaveBoolValue("InitiativeShowPlayers", InitiativeShowPlayers); CoreSettings.SaveBoolValue("InitiativeShowMonsters", InitiativeShowMonsters); CoreSettings.SaveBoolValue("InitiativeHideMonsterNames", InitiativeHideMonsterNames); CoreSettings.SaveBoolValue("InitiativeHidePlayerNames", InitiativeHidePlayerNames); CoreSettings.SaveBoolValue("InitiativeShowConditions", InitiativeShowConditions); CoreSettings.SaveIntValue("InitiativeConditionsSize", InitiativeConditionsSize); CoreSettings.SaveBoolValue("InitiativeAlwaysOnTop", InitiativeAlwaysOnTop); CoreSettings.SaveDoubleValue("InitiativeScale", InitiativeScale); CoreSettings.SaveBoolValue("InitiativeFlip", InitiativeFlip); } if (section == SettingsSaveSection.All || section == SettingsSaveSection.LocalService) { CoreSettings.SaveBoolValue("RunLocalService", RunLocalService); CoreSettings.SaveBoolValue("RunWebService", RunWebService); CoreSettings.SaveIntValue("LocalServicePort", LocalServicePort); CoreSettings.SaveStringValue("LocalServicePasscode", LocalServicePasscode); } if (section == SettingsSaveSection.All || section == SettingsSaveSection.Filters) { CoreSettings.SaveIntValue("MonsterDBFilter", (int)MonsterDBFilter); CoreSettings.SaveIntValue("MonsterTabFilter", (int)MonsterTabFilter); } if (section == SettingsSaveSection.All || section == SettingsSaveSection.Timer) { CoreSettings.LoadBoolValue("UseTurnClock", UseTurnClock); CoreSettings.LoadBoolValue("CountdownToNextTurn", CountdownToNextTurn); CoreSettings.LoadBoolValue("MoveAutomaticallyOnTurnTimer", MoveAutomaticallyOnTurnTimer); CoreSettings.LoadIntValue("TurnTimeSeconds", TurnTimeSeconds); CoreSettings.LoadIntValue("WarningTimeSeconds", WarningTimeSeconds); CoreSettings.LoadBoolValue("PlayWarningSound", PlayWarningSound); CoreSettings.LoadStringValue("WarningSound", WarningSound); CoreSettings.LoadBoolValue("PlayTurnEndSound", PlayTurnEndSound); CoreSettings.LoadStringValue("TurnEndSound", TurnEndSound); CoreSettings.LoadBoolValue("ShowClockForMonsters", ShowClockForMonsters); } } catch (System.Security.SecurityException ex) { System.Diagnostics.Debug.WriteLine(ex.ToString()); } catch (System.IO.IOException ex) { System.Diagnostics.Debug.WriteLine(ex.ToString()); } } }