예제 #1
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 public DynamicProperty()
 {
     PropertyDescriptor = new ToolBoxTypeDescriptor(this);
     BoxType = Entity.Tools.ToolBoxType.Flash;
     FlashPropertys = new Dictionary<String, FlashControlDynamicProperty>();
     FlashEvents = new Dictionary<String, FlashControlDynamicProperty>();
 }
예제 #2
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 public FlashProperty()
 {
     PropertyDescriptor = new ToolBoxTypeDescriptor(this);
     BoxType = Entity.Tools.ToolBoxType.Flash;
 }
예제 #3
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 public LabelProperty()
 {
     PropertyDescriptor = new ToolBoxTypeDescriptor(this);
     BoxType = Entity.Tools.ToolBoxType.Label;
 }
예제 #4
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 public TreeProperty()
 {
     PropertyDescriptor = new ToolBoxTypeDescriptor(this);
     BoxType = Entity.Tools.ToolBoxType.Tree;
 }
예제 #5
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 public EllipseProperty()
 {
     PropertyDescriptor = new ToolBoxTypeDescriptor(this);
     BoxType = Entity.Tools.ToolBoxType.Ellipse;
 }
예제 #6
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 public PlayerProperty()
 {
     PropertyDescriptor = new ToolBoxTypeDescriptor(this);
     BoxType = Entity.Tools.ToolBoxType.Player;
 }
예제 #7
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 public GridProperty()
 {
     PropertyDescriptor = new ToolBoxTypeDescriptor(this);
     BoxType = Entity.Tools.ToolBoxType.Grid;
 }
예제 #8
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 public SignalChartProperty()
 {
     PropertyDescriptor = new ToolBoxTypeDescriptor(this);
     BoxType = Entity.Tools.ToolBoxType.SignalChart;
 }
예제 #9
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 public ImageProperty()
 {
     PropertyDescriptor = new ToolBoxTypeDescriptor(this);
     BoxType = Entity.Tools.ToolBoxType.Image;
 }
예제 #10
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 public RectangleProperty()
 {
     PropertyDescriptor = new ToolBoxTypeDescriptor(this);
     BoxType = Entity.Tools.ToolBoxType.Rect;
 }