private void OnClick_Exit(GameObject obj = null)
 {
     CtrlManager.ShowMsgBox("确认退出", "是否要退出战斗回放?", delegate(bool _isConfirm)
     {
         if (_isConfirm)
         {
             GameManager.Instance.ReplayController.EndReplay();
         }
     }, PopViewType.PopTwoButton, "确定", "取消", null);
 }
예제 #2
0
        private void DoPopView(PopViewParam param)
        {
            CtrlManager.OpenWindow(WindowID.NewPopView, null);
            NewPopView ctrl = CtrlManager.GetCtrl <NewPopView>(WindowID.NewPopView);

            if (ctrl != null)
            {
                ctrl.SetParam(param);
            }
        }
예제 #3
0
 public void CloseViewClick(GameObject obj)
 {
     if (this.canClick)
     {
         this.canClick = false;
         CtrlManager.CloseWindow(WindowID.UnlockView);
         this.text_str = string.Empty;
         this.CheckShowType();
     }
 }
예제 #4
0
 private void TryShow()
 {
     if (Singleton <CharacterView> .Instance == null)
     {
         CtrlManager.OpenWindow(WindowID.CharacterView, null);
     }
     if (this.gameObject == null)
     {
         CtrlManager.OpenWindow(WindowID.CharacterView, null);
     }
 }
 private void GoToSign(GameObject go)
 {
     if (this.CanJumpToSign())
     {
         CtrlManager.OpenWindow(WindowID.SignView, null);
     }
     else
     {
         Singleton <TipView> .Instance.ShowViewSetText("暂未开放", 1f);
     }
 }
예제 #6
0
 private void CheckShowType()
 {
     if (this.showType == 2 && this.showIndex < this.infoList.Count - 1)
     {
         this.showIndex++;
         this.text_str = this.infoList[this.showIndex][0];
         this.effectId = this.infoList[this.showIndex][1];
         this.canClick = true;
         CtrlManager.OpenWindow(WindowID.UnlockView, null);
     }
 }
예제 #7
0
 public override void Init()
 {
     base.Init();
     this._components = this.uiWindow.GetComponent <ObserveViewComponents>();
     UIEventListener.Get(this._components.Background).onDragStart         = new UIEventListener.VoidDelegate(this.OnDragStart);
     UIEventListener.Get(this._components.Background).onDragEnd           = new UIEventListener.VoidDelegate(this.OnDragEnd);
     UIEventListener.Get(this._components.Background).onDrag              = new UIEventListener.VectorDelegate(this.OnDrag);
     UIEventListener.Get(this._components.BtnSettings.gameObject).onClick = delegate
     {
         CtrlManager.OpenWindow(WindowID.ReturnView, null);
     };
 }
예제 #8
0
 private void AddDiamond(GameObject objct_1 = null)
 {
     if (!Singleton <ShopView> .Instance.IsOpen)
     {
         Singleton <ShopView> .Instance.ThroughShop = ETypicalShop.Recharge;
         CtrlManager.OpenWindow(WindowID.ShopViewNew, null);
         CtrlManager.CloseWindow(WindowID.MenuBottomBarView);
     }
     else
     {
         Singleton <ShopView> .Instance.SetShopType(6);
     }
 }
예제 #9
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 private void ClickCloseRuneView(GameObject obj)
 {
     if (null != obj)
     {
         if (null != Singleton <PropertyView> .Instance.transform && Singleton <PropertyView> .Instance.gameObject.activeInHierarchy)
         {
             MobaMessageManagerTools.SendClientMsg(ClientV2C.propviewInitToggle, PropertyType.Info, false);
             MobaMessageManagerTools.SendClientMsg(ClientV2C.propviewChangeToggle, PropertyType.Info, false);
             MobaMessageManagerTools.SendClientMsg(ClientV2C.runesviewCloseView, null, false);
         }
         CtrlManager.CloseWindow(WindowID.RunesOverView);
     }
 }
예제 #10
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        private List <string> GetData(List <string> allData, heroDataType type)
        {
            List <string> list = new List <string>();

            foreach (string current in Singleton <PvpManager> .Instance.freeHeros)
            {
                try
                {
                    list.Add(current.Split(new char[]
                    {
                        ','
                    })[0]);
                }
                catch (Exception ex)
                {
                    CtrlManager.ShowMsgBox(ex.ToString(), this.ToString() + "解析限免英雄数组时报错,检查代码", delegate
                    {
                    }, PopViewType.PopOneButton, "确定", "取消", null);
                }
            }
            if (allData == null || allData.Count == 0)
            {
                return(new List <string>());
            }
            List <string> list2 = new List <string>();

            switch (type)
            {
            case heroDataType.Owned:
                list2 = this.GetTypeData(CharacterDataMgr.instance.OwenHeros, allData);
                break;

            case heroDataType.Non_Owned:
                if (CharacterDataMgr.instance.AllNoHaveHeros != null && CharacterDataMgr.instance.AllCanCallHeros != null)
                {
                    list2 = this.GetTypeData(CharacterDataMgr.instance.AllNoHaveHeros, allData).Except(this.GetTypeData(list, allData)).ToList <string>();
                }
                break;

            case heroDataType.Free:
                list2 = this.GetTypeData(list, allData).Except(this.GetTypeData(CharacterDataMgr.instance.OwenHeros, allData)).ToList <string>();
                break;
            }
            List <string> list3 = new List <string>();

            for (int i = 0; i < list2.Count; i++)
            {
                list3.Add(list2[list2.Count - i - 1]);
            }
            return(list3);
        }
예제 #11
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 public void ShowViewSetText(string text, float time = 1f)
 {
     this.text_str = text;
     CtrlManager.OpenWindow(WindowID.TipView, null);
     if (this.time_out == null)
     {
         this.time_out = this.transform.GetComponent <TimeoutController>();
     }
     if (this.time_out == null)
     {
         this.time_out = this.gameObject.AddComponent <TimeoutController>();
     }
     this.SetTime(time);
 }
예제 #12
0
        private void GoToShop(GameObject go)
        {
            CtrlManager.OpenWindow(WindowID.PurchasePopupView, null);
            Singleton <PurchasePopupView> .Instance.onSuccess.Add(new Callback(this.AfterBuyAvatar));

            if (this.isHeadPortraitPanel)
            {
                Singleton <PurchasePopupView> .Instance.Show(GoodsSubject.HeadPortrait, this.selectPortraitName, 1, false);
            }
            else
            {
                Singleton <PurchasePopupView> .Instance.Show(GoodsSubject.HeadPortraitFrame, this.selectPortraitName, 1, false);
            }
        }
예제 #13
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 public override void Init()
 {
     base.Init();
     this.TitleLabel = this.transform.Find("Anchor/Panel/Title").GetComponent <UILabel>();
     this.proxy      = this.transform.GetComponent <AwardViewContainer>();
     this.sample     = this.proxy.rewardItem;
     UIEventListener.Get(this.proxy.buttonGetAward.gameObject).onClick = delegate
     {
         CtrlManager.CloseWindow(WindowID.AwardView);
         if (this.onClose != null)
         {
             this.onClose();
         }
     };
 }
예제 #14
0
 private void OpenWaitingView(bool b)
 {
     if (b)
     {
         if (!Singleton <NewWaitingView> .Instance.IsOpened)
         {
             CtrlManager.OpenWindow(WindowID.NewWaitingView, null);
         }
         this.RefreshWaitingViewText();
     }
     else if (Singleton <NewWaitingView> .Instance.IsOpened)
     {
         CtrlManager.CloseWindow(WindowID.NewWaitingView);
     }
 }
예제 #15
0
 public void AddInvitation(string id, string title, string content, string summerId, InvitateType type = InvitateType.KHOrZDY)
 {
     if (SceneManager.Instance.CurSceneType == SceneType.Home && !Singleton <PvpRoomView> .Instance.IsOpen && !Singleton <PvpSelectHeroView> .Instance.IsOpen)
     {
         if (!Singleton <InvitationView> .Instance.IsOpen)
         {
             CtrlManager.OpenWindow(WindowID.InvitationView, null);
         }
         this.coroutineManager.StartCoroutine(this.AddOneNotice(id, title, content, summerId, type), true);
     }
     else
     {
         this.SaveInvitation(id, title, content, summerId, type);
     }
 }
예제 #16
0
        private void ClickBannerItem(GameObject obj)
        {
            if (this.info == null)
            {
                return;
            }
            CtrlManager.OpenWindow(WindowID.ActivityView, null);
            MsgData_Activity_setCurActivity param = new MsgData_Activity_setCurActivity
            {
                activity_typeID = this.info.activityConfig.activity_type_id,
                activity_id     = this.info.activityConfig.id
            };

            MobaMessageManagerTools.SendClientMsg(ClientV2V.Activity_setCurActivity, param, false);
        }
 private void OnClickExitGame(GameObject obj = null)
 {
     if (GlobalSettings.isLoginByHoolaiSDK)
     {
         InitSDK.instance.SDKExit();
     }
     else if (GlobalSettings.isLoginByAnySDK)
     {
         InitSDK.instance.AnySDKExit(true);
     }
     else
     {
         CtrlManager.ShowMsgBox(LanguageManager.Instance.GetStringById("SystemSettingUI_Close01", "确认退出"), LanguageManager.Instance.GetStringById("SystemSettingUI_Close02", "确定退出刺激好玩的《魔霸英雄》吗?"), new Action <bool>(this.ExitCall), PopViewType.PopTwoButton, "确定", "取消", null);
     }
 }
예제 #18
0
 private void LoginGame(GameObject objct_1 = null)
 {
     if (string.IsNullOrEmpty(this.Account.value) || (this.Account.value.Length != 11 && !Application.isEditor))
     {
         this.ShowWarn(3);
         CtrlManager.ShowMsgBox((!(LanguageManager.Instance.GetStringById("LoginUI_Title_LoginError") != string.Empty)) ? "登录错误" : LanguageManager.Instance.GetStringById("LoginUI_Title_LoginError"), (!(LanguageManager.Instance.GetStringById("LoginUI_Content_LoginError1") != string.Empty)) ? "请输入11位的手机号" : LanguageManager.Instance.GetStringById("LoginUI_Content_LoginError1"), new Action(this.LoginNameIsWrong), PopViewType.PopOneButton, "确定", "取消", null);
     }
     else if ((this.Account.value != null && string.IsNullOrEmpty(this.PIN.value)) || this.PIN.value.Length < 6)
     {
         CtrlManager.ShowMsgBox((!(LanguageManager.Instance.GetStringById("LoginUI_Title_LoginError") != string.Empty)) ? "登录错误" : LanguageManager.Instance.GetStringById("LoginUI_Title_LoginError"), (!(LanguageManager.Instance.GetStringById("LoginUI_Content_LoginError2") != string.Empty)) ? "请输入和账号对应的6-12位密码" : LanguageManager.Instance.GetStringById("LoginUI_Content_LoginError2"), new Action(this.LoginPINIsWrong), PopViewType.PopOneButton, "确定", "取消", null);
     }
     else if (this.Account.value != null && this.PIN.value != null && this.Account.value != string.Empty && this.PIN.value != string.Empty)
     {
         this.LoginServer(this.Account.value, this.PIN.value, 2);
     }
 }
예제 #19
0
        private void Name_CertainOrCancel_Event(GameObject object_1)
        {
            if (object_1 == this.Name_Cancel.gameObject)
            {
                this.Click_BG(null);
            }
            else
            {
                string value = this.Name_Input.value;
                if (string.IsNullOrEmpty(value))
                {
                    Singleton <TipView> .Instance.ShowViewSetText(LanguageManager.Instance.GetStringById("SummonerUI_Passport_Tips_NameCannotBeEmpty"), 1f);

                    return;
                }
                if (value.Length > 7)
                {
                    Singleton <TipView> .Instance.ShowViewSetText(LanguageManager.Instance.GetStringById("SummonerUI_Passport_Tips_NameOverLength"), 1f);
                }
                else if (string.IsNullOrEmpty(value))
                {
                    Singleton <TipView> .Instance.ShowViewSetText(LanguageManager.Instance.GetStringById("SummonerUI_Passport_Tips_NameCannotBeEmpty"), 1f);
                }
                else
                {
                    if (value.Contains("*"))
                    {
                        Singleton <TipView> .Instance.ShowViewSetText(LanguageManager.Instance.GetStringById("SummonerUI_Passport_Tips_IllegalCharacter"), 1f);

                        return;
                    }
                    int num = ModelManager.Instance.Get_userData_filed_X("ChangNickNameCount");
                    if (num < 1)
                    {
                        SendMsgManager.SendMsgParam param = new SendMsgManager.SendMsgParam(true, LanguageManager.Instance.GetStringById("SummonerUI_Passport_Tips_RefreshData"), true, 15f);
                        SendMsgManager.Instance.SendMsg(MobaGameCode.MagicBottleItem, param, new object[]
                        {
                            value
                        });
                    }
                    else
                    {
                        CtrlManager.ShowMsgBox(LanguageManager.Instance.GetStringById("SummonerUI_Passport_ChangeNickname"), LanguageManager.Instance.GetStringById("SummonerUI_Passport_ChangeNicknameCost"), new Action <bool>(this.ChangeNameCallBack), PopViewType.PopTwoButton, "确定", "取消", null);
                    }
                }
            }
        }
예제 #20
0
        private void SucceedInCreatingCount()
        {
            ModelManager.Instance.Get_userData_X().LoginCount++;
            if (GlobalSettings.isLoginByHoolaiSDK)
            {
                InitSDK.instance.SetExtData("3");
                AnalyticsToolManager.Register(ModelManager.Instance.Get_accountData_X().AccountId);
            }
            else if (GlobalSettings.isLoginByAnySDK)
            {
                InitSDK.instance.SetAnySDKExtData("2");
            }
            Singleton <MenuTopBarView> .Instance.RefreshUI();

            CtrlManager.CloseWindow(WindowID.SummonerRegisterView);
            NewbieManager.Instance.TryProcessNewbieGuide();
        }
예제 #21
0
 private void GoToRank(GameObject go)
 {
     if (this.skipPage == "1")
     {
         Singleton <RankView> .Instance.selectBtn = "Ladder";
     }
     else if (this.skipPage == "2")
     {
         Singleton <RankView> .Instance.selectBtn = "MagicBottle";
     }
     else
     {
         Singleton <RankView> .Instance.selectBtn = "Charming";
     }
     CtrlManager.OpenWindow(WindowID.RankView, null);
     CtrlManager.CloseWindow(WindowID.MenuBottomBarView);
 }
        private void ClickSkillItem(GameObject obj = null)
        {
            if (!this.skillObjDict[obj.name].IsCanChoice())
            {
                CtrlManager.CloseWindow(WindowID.TipView);
                Singleton <TipView> .Instance.SetText("技能还未解锁", 0f);

                CtrlManager.OpenWindow(WindowID.TipView, null);
                return;
            }
            this.ShowSkillData(obj.name);
            if (this.clickSkillCallBack != null)
            {
                this.clickSkillCallBack(obj.name);
            }
            CtrlManager.CloseWindow(WindowID.PvpChoiceSkillView);
        }
예제 #23
0
        public void OnMsg_RichManGiftMgr(MobaMessage msg)
        {
            if (msg == null)
            {
                return;
            }
            OperationResponse operationResponse = msg.Param as OperationResponse;

            if (operationResponse != null)
            {
                bool flag = (bool)operationResponse.Parameters[1];
                if (flag)
                {
                    int num = (int)operationResponse.Parameters[30];
                    if (num == 1)
                    {
                        this.TuhaoCount = (int)operationResponse.Parameters[55];
                        this.UpdateTuhaoHongBao();
                    }
                    else if (num == 2)
                    {
                        int    type  = (int)operationResponse.Parameters[234];
                        int    count = (int)operationResponse.Parameters[101];
                        string name  = (string)operationResponse.Parameters[59];
                        bool   flag2 = (bool)operationResponse.Parameters[176];
                        CtrlManager.OpenWindow(WindowID.RedPacketView, null);
                        Singleton <RedPacketView> .Instance.UpdateGiftData(type, count, name);

                        this.TuhaoCount--;
                        this.UpdateTuhaoHongBao();
                        if (flag2)
                        {
                            this.SendTrumpet(type, count, name);
                        }
                    }
                    else
                    {
                        this.TuhaoPacket.gameObject.SetActive(false);
                    }
                }
            }
            else
            {
                this.TuhaoPacket.gameObject.SetActive(false);
            }
        }
예제 #24
0
        private void ChangeNameOrNot_Event(GameObject obj = null)
        {
            List <EquipmentInfoData> list = ModelManager.Instance.Get_equipmentList_X();

            if (list.Find((EquipmentInfoData data) => data.ModelId == 6666) == null)
            {
                CtrlManager.ShowMsgBox("提示", LanguageManager.Instance.GetStringById("SummonerUI_Passport_Tips_MissingNameCard"), new Action <bool>(this.AddPassportCallback), PopViewType.PopTwoButton, "确定", "取消", null);
            }
            else if (list.Find((EquipmentInfoData data) => data.ModelId == 6666).Count >= 1)
            {
                string text = this.Name_Input.value.Replace("\n", string.Empty).Replace(" ", string.Empty).Replace("\t", string.Empty).Replace("\r", string.Empty);
                SendMsgManager.SendMsgParam param = new SendMsgManager.SendMsgParam(true, LanguageManager.Instance.GetStringById("SummonerUI_Passport_Tips_RefreshData"), true, 15f);
                SendMsgManager.Instance.SendMsg(MobaGameCode.MagicBottleItem, param, new object[]
                {
                    text
                });
            }
        }
예제 #25
0
        private void InitBtnObject()
        {
            Dictionary <int, AreaInfo> dictionary = ModelManager.Instance.Get_AreaList_X();

            if (dictionary.Count == 0)
            {
                ClientLogger.Error("没收到服务器数据");
                CtrlManager.ShowMsgBox("错误", "无法获得服务器列表,请稍后再试", new Action(this.ExitGameCall), PopViewType.PopOneButton, "确定", "取消", null);
            }
            this.mBtnGridControllers.Clear();
            foreach (KeyValuePair <int, AreaInfo> current in dictionary)
            {
                GameObject gameObject = NGUITools.AddChild(this.mServerListGrid.gameObject, this.mBtnCache);
                gameObject.SetActive(true);
                AreaButtonCtrl component = gameObject.GetComponent <AreaButtonCtrl>();
                component.BindingAreaInfo(current.Value);
                this.mBtnGridControllers.Add(component);
            }
            this.mServerListGrid.Reposition();
        }
예제 #26
0
 private void OnResetBtn(GameObject go)
 {
     if (LevelManager.Instance.CheckSceneIsTest())
     {
         if (LevelManager.Instance.IsServerZyBattleType)
         {
             return;
         }
         GameObject gameObject = GameObject.FindGameObjectWithTag("Player");
         if (gameObject != null)
         {
             Units       component = gameObject.GetComponent <Units>();
             UtilCounter counter   = UtilManager.Instance.GetCounter(UtilType.Exp);
             ExpValue    expValue  = counter.GetValue(PlayerControlMgr.Instance.GetPlayer().unique_id) as ExpValue;
             expValue.AddExp(-expValue.CurExp);
             component.skillManager.SkillPointsLeft = 0;
             for (int i = 0; i < 4; i++)
             {
                 List <SkillDataKey> skillsByIndex = component.getSkillsByIndex(i);
                 if (skillsByIndex != null)
                 {
                     for (int j = 0; j < skillsByIndex.Count; j++)
                     {
                         skillsByIndex[j] = new SkillDataKey(skillsByIndex[j].SkillID, 0, skillsByIndex[j].Skin);
                         Skill skillById = component.getSkillById(skillsByIndex[j].SkillID);
                         if (skillById != null)
                         {
                             skillById.SetLevel(0);
                         }
                     }
                 }
             }
             SkillCounter skillCounter = UtilManager.Instance.GetCounter(UtilType.Skill) as SkillCounter;
             skillCounter.OnHeroLevelup(component, 0);
             component.level = 1;
             component.UpLevel();
             CtrlManager.CloseWindow(WindowID.SkillView);
             CtrlManager.OpenWindow(WindowID.SkillView, null);
         }
     }
 }
예제 #27
0
        private void ShowResult()
        {
            if (GameManager.Instance == null)
            {
                return;
            }
            SurrenderMgr surrenderMgr = GameManager.Instance.SurrenderMgr;

            if (surrenderMgr == null)
            {
                return;
            }
            int num = Mathf.CeilToInt((float)surrenderMgr.ValidVoters * 0.7f);

            if (num <= surrenderMgr.AcceptCount)
            {
                CtrlManager.CloseWindow(WindowID.SurrenderView);
                return;
            }
            this._comps.ShowVotePanel(false);
            this._comps.ShowResultPanel(true);
            string resultText  = string.Empty;
            int    acceptCount = surrenderMgr.AcceptCount;
            int    num2        = surrenderMgr.Votes - surrenderMgr.AcceptCount;
            int    num3        = surrenderMgr.OurTeamCount - surrenderMgr.Votes;
            string format      = "投票结果{0}票同意 {1}票拒绝 {2}票弃权 投降失败";

            resultText = string.Format(format, acceptCount, num2, num3);
            this._comps.SetResultText(resultText);
            if (this._closeTask == null)
            {
                this._closeTask           = new Task(this.TimerEnumerator(4f), false);
                this._closeTask.Finished += delegate(bool manual)
                {
                    this._closeTask = null;
                    CtrlManager.CloseWindow(WindowID.SurrenderView);
                };
                this._closeTask.Start();
            }
        }
예제 #28
0
        public override void HandleAfterOpenView()
        {
            this.clickCd = false;
            SendMsgManager.Instance.SendMsg(MobaGameCode.DealGameReport, null, new object[0]);
            if (Singleton <MenuBottomBarView> .Instance.IsOpen)
            {
                CtrlManager.CloseWindow(WindowID.MenuBottomBarView);
            }
            if (PvpMatchMgr.State == PvpMatchState.Matching)
            {
                this.ShowMatchingFrame();
            }
            else if (PvpMatchMgr.State == PvpMatchState.Matched)
            {
                this.ShowMatchingFrame();
            }
            PvpLevelStorage.DispatchChooseGameMsg();
            bool flag = CharacterDataMgr.instance.GetUserLevel(ModelManager.Instance.Get_userData_X().Exp) >= BaseDataMgr.instance.GetDataById <SysBattleSceneVo>("80006").scene_limit_level;

            this._daluandou.FindChild("Lock").gameObject.SetActive(!flag);
            this._daluandou.GetComponent <BoxCollider>().enabled = flag;
            if (flag)
            {
                this._task_timeLock = this._timeLockCMgr.StartCoroutine(this.RankTimeLock(), true);
            }
            this._timeLockCMgr.StartCoroutine(this.RankSeasonLock(), true);
            bool flag2 = CharacterDataMgr.instance.GetUserLevel(ModelManager.Instance.Get_userData_X().Exp) >= BaseDataMgr.instance.GetDataById <SysBattleSceneVo>("80021").scene_limit_level;

            this._jbs.FindChild("Lock").gameObject.SetActive(!flag2);
            this._jbs.GetComponent <BoxCollider>().enabled = flag2;
            if (flag2)
            {
                this._timeLockCMgr.StartCoroutine(this.LeagueTimeLock(), true);
            }
            AutoTestController.InvokeTestLogic(AutoTestTag.EnterPvp, delegate
            {
                this.ClickFightWithRobot(null);
            }, 1f);
        }
예제 #29
0
 private void clickRegistration(GameObject objct_1 = null)
 {
     if (this.YourUserNameLabel.text == string.Empty || this.YourUserNameLabel.text == "请输入预约的手机号" || this.YourUserNameLabel.text.Length < 6)
     {
         this.ShowSetPassWord(false);
         CtrlManager.ShowMsgBox("注册失败", "请输入一个6-12位数字或字母组成的账号", new Action(this.RegistNameIsWrong), PopViewType.PopOneButton, "确定", "取消", null);
     }
     else if (string.IsNullOrEmpty(this.RegistrationPIN.value) || this.RegistrationPIN.value.Length < 6)
     {
         CtrlManager.ShowMsgBox("注册失败", "请输入一个6-12位数字或字母组成的密码", new Action(this.RegistPasswordIsWrong1), PopViewType.PopOneButton, "确定", "取消", null);
         this.ShowWarn(5);
     }
     else if (this.RegistrationPIN.value != this.PINAgain.value)
     {
         CtrlManager.ShowMsgBox("注册失败", "请保证两次输入的密码完全相同", new Action(this.RegistPasswordIsWrong2), PopViewType.PopOneButton, "确定", "取消", null);
         this.ShowWarn(6);
     }
     else
     {
         string text  = this.YourUserNameLabel.text;
         string value = this.RegistrationPIN.value;
         if (!this.isForgetMode)
         {
             this.LoginServer(text, value, 3);
         }
         else
         {
             SendMsgManager.SendMsgParam param = new SendMsgManager.SendMsgParam(false, "正在修改密码...", true, 15f);
             SendMsgManager.Instance.SendMsg(MobaMasterCode.ModifyAccountPasswd, param, new object[]
             {
                 text,
                 this.RegistrationPIN.value
             });
         }
     }
 }
예제 #30
0
 private void Click_CharmRule(GameObject obj = null)
 {
     CtrlManager.ShowMsgBox("如何获得魅力值?", "[EC3A76]魅力值[-]来自你获得与穿戴的皮肤、宠物、特效等,每赛季结束时结算排名,根据排名获得奖励。", delegate
     {
     }, PopViewType.PopOneButton, "我知道了", "取消", null);
 }